MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Captainsbane Unique /1
CaptainsCutlassVariant00
— Nécessite Niveau 68, 113 For, 113 Dex
Peut être utilisé pour l'Artisanat de l'Omniflamme comme s'il était Rare
Ne peut pas gagner Intangibilité
Fléau des capitaines
Bête
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Captainsbane
Spectre
Tagsbeast, crustacean_beast, hard_armour, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
Vie
1350%
Armure
+80%
Ailment Threshold
1350%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
10 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
DeepwaterCrabMiniboss
Metadata
DeepwaterCrabMiniboss
Niveau
68
Vie
1,881,176
Armure
51,822
Score d'Évasion
4,739
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
408,044
Minion Damage
680
Ailment Threshold
1,185,141
Chill
3,747
Shock
3,747
Brittle
21,201
Scorch
3,747
Sap
10,353
Phys Convert Ele
240%
MeleeAtAnimationSpeedColdUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 13512027
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
25% de Perte de Dégâts d'Attaque
75% des Dégâts physiques sont Convertis en Dégâts de froid
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GADeepwaterCrabMinibossSunderWave1
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
75% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
GTDeepwaterCrabMinibossSunder
Triggerable, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
GADeepwaterCrabMinibossSunderWave2
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
75% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
GADeepwaterCrabMinibossSunderWave3
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
75% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
GADeepwaterCrabMinibossSunderWave4
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
200% d'Augmentation de l'Effet de la Frigorification
15% de Pénétration de Résistance au froid
100% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
GSDeepwaterCrabMinibossTailStabBurst
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
100% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
spell maximum base physical damage [42.03]
spell minimum base physical damage [14.01]
MeleeAtAnimationSpeedLightningUniqueAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 13512027
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
75% des Dégâts physiques sont Convertis en Dégâts de foudre
25% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAADeepwaterCrabMinibossBurrow
Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 7 sec.
action attack or cast time uses animation length [1]
GADeepwaterCrabMinibossTravelDamage
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
50% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
GADeepwaterCrabMinibossUnburrow
Triggerable, Attack
Base Damage: 13512027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
50% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
SOCrabMinibossLightningOrb
Triggerable, Spell
Temps d'incantation: 1 sec.
generic skill trigger id [1]
TBCrabMinibossOrbBeam1
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
generic skill trigger skills with id [1]
spell maximum base lightning damage [42.03]
spell minimum base lightning damage [14.01]
TBCrabMinibossOrbBeam2
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
generic skill trigger skills with id [1]
spell maximum base lightning damage [42.03]
spell minimum base lightning damage [14.01]
EASCrabMinibossBeamCombo
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
GSCrabMinibossLightningOrbPop
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
25% de chances d'Électrocuter les Ennemis
is area damage [1]
spell maximum base lightning damage [42.03]
spell minimum base lightning damage [14.01]
GSCrabMinibossLightningTailBlastBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
50% de chances d'Électrocuter les Ennemis
is area damage [1]
spell maximum base lightning damage [42.03]
spell minimum base lightning damage [14.01]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/DeepwaterCrabMiniboss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Captainsbane",
    life = 13.5,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedColdUnique",
        "MeleeAtAnimationSpeedLightningUniqueAlt",
        "GADeepwaterCrabMinibossSunderWave1",
        "GADeepwaterCrabMinibossSunderWave2",
        "GADeepwaterCrabMinibossSunderWave3",
        "GADeepwaterCrabMinibossSunderWave4",
        "GSDeepwaterCrabMinibossTailStabBurst",
        "GADeepwaterCrabMinibossTravelDamage",
        "GADeepwaterCrabMinibossUnburrow",
        "GSCrabMinibossLightningOrbPop",
        "GSCrabMinibossLightningTailBlastBeam",
        "EAADeepwaterCrabMinibossBurrow",
        "EASCrabMinibossBeamCombo",
        "TBCrabMinibossOrbBeam1",
        "TBCrabMinibossOrbBeam2",
        "SOCrabMinibossLightningOrb",
        "GTDeepwaterCrabMinibossSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedColdUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightningUniqueAlt"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave1"] = {
    name = "GADeepwaterCrabMinibossSunderWave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave2"] = {
    name = "GADeepwaterCrabMinibossSunderWave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave3"] = {
    name = "GADeepwaterCrabMinibossSunderWave3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave4"] = {
    name = "GADeepwaterCrabMinibossSunderWave4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "chill_effect_+%",
        "base_reduce_enemy_cold_resistance_%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 200, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDeepwaterCrabMinibossTailStabBurst"] = {
    name = "GSDeepwaterCrabMinibossTailStabBurst",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossTravelDamage"] = {
    name = "GADeepwaterCrabMinibossTravelDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossUnburrow"] = {
    name = "GADeepwaterCrabMinibossUnburrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrabMinibossLightningOrbPop"] = {
    name = "GSCrabMinibossLightningOrbPop",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrabMinibossLightningTailBlastBeam"] = {
    name = "GSCrabMinibossLightningTailBlastBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeepwaterCrabMinibossBurrow"] = {
    name = "EAADeepwaterCrabMinibossBurrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrabMinibossBeamCombo"] = {
    name = "EASCrabMinibossBeamCombo",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCrabMinibossOrbBeam1"] = {
    name = "TBCrabMinibossOrbBeam1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCrabMinibossOrbBeam2"] = {
    name = "TBCrabMinibossOrbBeam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCrabMinibossLightningOrb"] = {
    name = "SOCrabMinibossLightningOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDeepwaterCrabMinibossSunder"] = {
    name = "GTDeepwaterCrabMinibossSunder",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsVitesse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Vous ne pouvez pas être Repoussé(e)
    FamilyImmuneToKnockback
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valeur fixe
  • Edit

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