幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/WetaSpectre |
地区 | 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 卡兰德之湖 |
标签 | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Packs |
生命
90%
闪避值
+50%
异常状态临界值
90%
抗性
0 40 0 0
伤害
81%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 6
攻击间隔
1.005 秒
伤害分布
±20%
经验值
90%
Model Size
166%
类型
Weta
Metadata
Weta
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,790
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
303
法术伤害
303
命中
290
攻击间隔
1.005
经验值
9,230
异常状态临界值
5,790
冰缓
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 242–363
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/Weta"] = { name = "Cave Weta", life = 0.9, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.81, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
洞穴沙螽
野兽
Cave Weta
幽魂 | Y |
---|---|
标签 | beast, delve_monster, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
生命
90%
闪避值
+50%
异常状态临界值
90%
抗性
0 40 0 0
伤害
81%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 6
攻击间隔
1.005 秒
伤害分布
±20%
经验值
90%
Model Size
166%
类型
Weta
Metadata
WetaSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,790
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
303
法术伤害
303
命中
290
攻击间隔
1.005
经验值
9,230
异常状态临界值
5,790
冰缓
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 242–363
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/WetaSpectre"] = { name = "Cave Weta", life = 0.9, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.81, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
洞穴沙螽
野兽
Cave Weta
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueDelve/WetaSpectre |
标签 | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
生命
90%
闪避值
+50%
异常状态临界值
90%
抗性
0 40 0 0
伤害
81%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 6
攻击间隔
1.005 秒
伤害分布
±20%
经验值
90%
Model Size
166%
类型
Weta
Metadata
WetaSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,790
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
303
法术伤害
303
命中
290
攻击间隔
1.005
经验值
9,230
异常状态临界值
5,790
冰缓
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 242–363
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/WetaSpawned"] = { name = "Cave Weta", life = 0.9, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.81, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }