击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /4
名字 | 显示物品素质 |
---|---|
ID | frenzy_charge_duration2156 |
Icon | Art/2DArt/SkillIcons/passives/innerforce.png |
PassiveSkillsHash | 35737 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /4
名字 | 显示物品素质 |
---|---|
ID | power_charge_duration2157 |
Icon | Art/2DArt/SkillIcons/passives/innerforce.png |
PassiveSkillsHash | 50638 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /4
名字 | 显示物品素质 |
---|---|
ID | endurance_charge_duration2158 |
Icon | Art/2DArt/SkillIcons/passives/innerforce.png |
PassiveSkillsHash | 31137 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
编辑
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.