击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /14
名字显示物品素质
IDfrenzy_charge_duration2156
IconArt/2DArt/SkillIcons/passives/innerforce.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash35737
击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /14
名字显示物品素质
IDpower_charge_duration2157
IconArt/2DArt/SkillIcons/passives/innerforce.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash50638
击败时充能
击败敌人时有 2% 的几率获得一个暴击球、狂怒球或耐力球
Charge on Kill
击败时充能 Attr /14
名字显示物品素质
IDendurance_charge_duration2158
IconArt/2DArt/SkillIcons/passives/innerforce.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash31137