异色石像鬼
构造体
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Chrometouched Gargoyle
幽魂N
地区贵族花园, 永恒的实验室
标签beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
Packs
  • 贵族花园: 幻色石像鬼, 异色石像鬼
  • 永恒的实验室: 幻色石像鬼, 异色石像鬼
  • 生命
    150%
    护甲
    +100%
    异常状态临界值
    150%
    抗性
    0 40 0 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    1.875 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    Gargoyle
    Metadata
    ChrometouchedGargoyle
    等级
    68
    生命
    9,650
    护甲
    57,580
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.875
    经验值
    15,383
    异常状态临界值
    9,650
    冰缓
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 302–453
    攻击暴击率: 5%
    攻击间隔: 1.875 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonSilverOrbOnDeath
    法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
    施放间隔: 1 秒
    死亡时有 25% 的几率触发该法术
    alternate minion [244]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell uncastable if triggerable [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Gargoyle/Gargoyle"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Gargoyle/Gargoyle"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/ChrometouchedGargoyle"] = {
        name = "Chrometouched Gargoyle",
        life = 1.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.2,
        attackTime = 1.875,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "SummonSilverOrbOnDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSilverOrbOnDeath"] = {
        name = "SummonSilverOrbOnDeath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_death_%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {1, 244, -95, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    IdMonsterPhysicalAddedAsColdSkeletonMaps
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    异色石像鬼
    构造体
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    Chrometouched Gargoyle
    幽魂N
    标签beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
    Packs
  • 幻色石像鬼, 异色石像鬼
  • 生命
    150%
    护甲
    +100%
    异常状态临界值
    150%
    抗性
    0 40 0 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    1.875 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    Gargoyle
    Metadata
    ChrometouchedGargoyleHellscape
    等级
    68
    生命
    9,650
    护甲
    57,580
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.875
    经验值
    15,383
    异常状态临界值
    9,650
    冰缓
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 302–453
    攻击暴击率: 5%
    攻击间隔: 1.875 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonSilverOrbOnDeath
    法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
    施放间隔: 1 秒
    死亡时有 25% 的几率触发该法术
    alternate minion [244]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell uncastable if triggerable [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Gargoyle/Gargoyle"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Gargoyle/Gargoyle"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/ChrometouchedGargoyleHellscape"] = {
        name = "Chrometouched Gargoyle",
        life = 1.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.2,
        attackTime = 1.875,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "SummonSilverOrbOnDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSilverOrbOnDeath"] = {
        name = "SummonSilverOrbOnDeath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_death_%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {1, 244, -95, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    IdMonsterPhysicalAddedAsColdSkeletonMaps
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Edit

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