腐化的蜂群
野兽
monster no map drops [1]
Corrupted Swarmer
幽魂Y
标签animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Packs
  • 腐化的爬虫, 腐化的蜂群
  • 生命
    70%
    异常状态临界值
    70%
    抗性
    0 0 0 0
    伤害
    63%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    0.9 秒
    伤害分布
    ±20%
    经验值
    70%
    Model Size
    130%
    类型
    InsectMinion
    Metadata
    StrIntMissionInsect2
    等级
    68
    生命
    4,503
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    235
    法术伤害
    235
    命中
    290
    攻击间隔
    0.9
    经验值
    7,179
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 188–282
    暴击几率: 5%
    攻击间隔: 0.9 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InsectMinion/InsectMinion"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InsectMinion/InsectMinion"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectMinion/StrIntMissionInsect2"] = {
        name = "Corrupted Swarmer",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.63,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域