德瑞的作品
构造体免疫晕眩
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
受到的物理伤害提高 45%
受到的持续物理伤害效果提高 20%
被攻击击中时,有 % 的几率流血
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
受到的持续物理伤害效果提高 20%
被攻击击中时,有 % 的几率流血
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
Doedre's Monolith
| 幽魂 | N |
|---|---|
| 标签 | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
80%
类型
DoedreStonePillar
Metadata
DoedreStonePillarVulnerabilityLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
}
Render
{
preload_buff_visual = "doedre_curse_zone_aura_vulnerability"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityLesser"] = {
name = "Doedre's Monolith",
life = 10,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
无法被击退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
| Family | Torment |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
受到的物理伤害提高 45%
受到的持续物理伤害效果提高 20%
被攻击击中时,有 % 的几率流血
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
| Family | MonsterAura |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
脆弱
范围: 52
你被诅咒了。你受到的物理伤害提高,对你的攻击有几率给你施加流血状态。
受到的物理伤害提高 45%
被攻击击中时,有 % 的几率流血
enemy aggravate bleeding on attack hit chance % against self [0]
Vulnerability
德瑞的作品
构造体免疫晕眩
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Doedre's Monolith
| 幽魂 | N |
|---|---|
| 标签 | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
80%
类型
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChainsLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
}
Render
{
preload_buff_visual = "doedre_curse_zone_aura_temporal_chains"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsLesser"] = {
name = "Doedre's Monolith",
life = 10,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
无法被击退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
| Family | Torment |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
| Family | MonsterAura |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
时空锁链
范围: 52
你被诅咒了, 时间的流动在你身上变得更缓慢.
buff time passed +% other than temporal chains [-30]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Temporal Chains
德瑞的作品
构造体免疫晕眩
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
命中值降低 20%
全域暴击率降低 20%
-30% 全域暴击伤害加成
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
全域暴击率降低 20%
-30% 全域暴击伤害加成
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Doedre's Monolith
| 幽魂 | N |
|---|---|
| 标签 | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
1000%
异常状态临界值
1000%
抗性
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
80%
类型
DoedreStonePillar
Metadata
DoedreStonePillarEnfeebleLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2
extends "Metadata/Monsters/Doedre/DoedreStonePillar"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
}
Render
{
preload_buff_visual = "doedre_curse_zone_aura_enfeeble"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleLesser"] = {
name = "Doedre's Monolith",
life = 10,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
无法被击退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
你能施加 4 个额外诅咒
魔蛊反射
apply X random curses on hit [0]
| Family | Torment |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
命中值降低 20%
全域暴击率降低 20%
-30% 全域暴击伤害加成
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
| Family | MonsterAura |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 暴击 诅咒 |
衰弱
范围: 52
你被诅咒了。你的总伤害额外降低,命中值也会降低。
命中值降低 20%
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Enfeeble
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.