도이드리의 기둥
구조물
기절할 수 없음
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
받는 물리 피해 45% 증가
받는 지속 물리 피해 20% 증가
공격에 피격 시 %의 확률로 출혈 유발
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
받는 물리 피해 45% 증가
받는 지속 물리 피해 20% 증가
공격에 피격 시 %의 확률로 출혈 유발
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
Doedre's Monolith
Spectre | N |
---|---|
Tags | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
생명력
1000%
Ailment Threshold
1000%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
80%
Type
DoedreStonePillar
Metadata
DoedreStonePillarVulnerabilityLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );" } Render { preload_buff_visual = "doedre_curse_zone_aura_vulnerability" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/vulnerability.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarVulnerabilityLesser"] = { name = "Doedre's Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
받는 물리 피해 45% 증가
받는 지속 물리 피해 20% 증가
공격에 피격 시 %의 확률로 출혈 유발
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
Id | DoedreCurseZoneAuraVulnerability2 |
---|---|
Family | MonsterAura |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
취약성
적용 반경: 52
저주에 걸렸습니다. 더 많은 물리 피해를 받고 피격 시 일정 확률로 출혈 상태에 빠집니다.
받는 물리 피해 45% 증가
공격에 피격 시 %의 확률로 출혈 유발
enemy aggravate bleeding on attack hit chance % against self [0]
공격에 피격 시 %의 확률로 출혈 유발
enemy aggravate bleeding on attack hit chance % against self [0]
Vulnerability
도이드리의 기둥
구조물
기절할 수 없음
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Doedre's Monolith
Spectre | N |
---|---|
Tags | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
생명력
1000%
Ailment Threshold
1000%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
80%
Type
DoedreStonePillar
Metadata
DoedreStonePillarTemporalChainsLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );" } Render { preload_buff_visual = "doedre_curse_zone_aura_temporal_chains" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/temporal_chains.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarTemporalChainsLesser"] = { name = "Doedre's Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
buff time passed +% other than temporal chains [-30]
curse count [1]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Id | DoedreCurseZoneAuraTemporalChains2 |
---|---|
Family | MonsterAura |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
시간의 사슬
적용 반경: 52
저주에 걸렸습니다. 당신의 시간만 느리게 흘러갑니다.
buff time passed +% other than temporal chains [-30]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
temporal chains action speed +% final [-30]
temporal chains action speed +% vs rare or unique final [0]
Temporal Chains
도이드리의 기둥
구조물
기절할 수 없음
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
일반 정확도 20% 감소
일반 치명타 확률 20% 감소
일반 치명타 피해 배율 -30%
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
밀려날 수 없음
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
일반 정확도 20% 감소
일반 치명타 확률 20% 감소
일반 치명타 피해 배율 -30%
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Doedre's Monolith
Spectre | N |
---|---|
Tags | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
생명력
1000%
Ailment Threshold
1000%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
80%
Type
DoedreStonePillar
Metadata
DoedreStonePillarEnfeebleLesser
Object Type
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar"
Object Type Codes
version 2 extends "Metadata/Monsters/Doedre/DoedreStonePillar" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );" } Render { preload_buff_visual = "doedre_curse_zone_aura_enfeeble" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Doedre/stone_pillar/curse_aura/enfeeble.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DoedreStonePillar/DoedreStonePillarEnfeebleLesser"] = { name = "Doedre's Monolith", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
추가 저주 4개 적용 가능
사술 반사
apply X random curses on hit [0]
Id | DoedreAdditionalCurseOnEnemies2 |
---|---|
Family | Torment |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
일반 정확도 20% 감소
일반 치명타 확률 20% 감소
일반 치명타 피해 배율 -30%
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Id | DoedreCurseZoneAuraEnfeeble2 |
---|---|
Family | MonsterAura |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster critical curse |
쇠약화
적용 반경: 52
저주에 걸렸습니다. 피해량이 감폭되고 정확도가 감소합니다.
정확도 20% 감소
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
enfeeble damage +% final [-30]
enfeeble damage +% vs rare or unique final [0]
Enfeeble