铸炼斧手
恶魔
Forged Axebearer
幽魂Y
标签bludgeoning_weapon, bone_armour, construct, demon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged
生命
256%
护甲
+100%
异常状态临界值
256%
抗性
0 75 0 0
伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.755 秒
伤害分布
±20%
经验值
160%
Model Size
110%
类型
CrucibleWickerMan
Metadata
WickerMan
等级
68
生命
16,469
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
598
法术伤害
598
命中
290
攻击间隔
1.755
经验值
16,408
异常状态临界值
16,469
冰缓
52
Shock
52
Brittle
295
Scorch
52
Sap
144
EASCrucibleWickerManSelfExplode
法术
施放间隔: 1.13 秒
冷却时间: 10 秒
GSCrucibleWickerManIceNova
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1768 - 2651 冰霜伤害
你击中造成的冰缓效果始终使行动速度降低至少 30%
is area damage [1]
CrucibleWickerManMoltenStrike
攻击, 投射物, 范围, 近战, 近战单一目标, 火焰, 范围攻击, ProjectilesNotFromUser, ThresholdJewelChaining, 攻击可重复
熔岩之击
基本伤害: 478–717
暴击几率: 5%
攻击间隔: 1.755 秒
给武器灌注熔岩之力,对敌人造成物理及火焰伤害,并从击中的敌人身上发射出熔岩球,射向该攻击击中的所有敌人。这些熔岩球着地时对敌人造成范围伤害。
伤害总降 30%
额外发射 4 个投射物
物理伤害的 50% 转化为冰霜伤害
投射物速度减慢 25%
投射物伤害减少 40%
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Cold/WickerMan"] = {
    name = "Forged Axebearer",
    life = 2.56,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "CrucibleWickerManMoltenStrike",
        "GSCrucibleWickerManIceNova",
        "EASCrucibleWickerManSelfExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CrucibleWickerManMoltenStrike"] = {
    name = "Molten Strike",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Fire] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
        [SkillType.ThresholdJewelChaining] = true,
        [SkillType.Multistrikeable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "number_of_additional_projectiles",
        "active_skill_projectile_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-30, 50, 4, -40, -25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrucibleWickerManIceNova"] = {
    name = "GSCrucibleWickerManIceNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "chill_minimum_slow_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrucibleWickerManSelfExplode"] = {
    name = "EASCrucibleWickerManSelfExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.13,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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