Grandmasters: Armanick /135
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% |
level | 67 |
main hand weapon type | 8 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
local extra max charges | 10 |
block while dual wielding % | 15 |
damage +% | 20 |
local physical damage +% | 63 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 9 |
physical axe damage +% | 66 |
attack minimum added fire damage | 20 |
attack maximum added fire damage | 42 |
local minimum added fire damage | 43 |
local maximum added fire damage | 74 |
local minimum added lightning damage | 8 |
local maximum added lightning damage | 116 |
attack speed +% | 12 |
local attack speed +% | 10 |
melee attack speed +% | 9 |
axe attack speed +% | 6 |
accuracy rating | 176 |
accuracy rating +% | 20 |
axe accuracy rating +% | 10 |
life leech from physical attack damage permyriad | 13 |
base life gained on enemy death | 20 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1319 |
physical damage reduction rating +% | 182 |
local physical damage reduction rating +% | 99 |
base evasion rating | 111 |
base maximum life | 307 |
maximum life +% | 73 |
base life regeneration rate per minute | 88 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 98 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 67 |
maximum energy shield +% | -25 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 59 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 19 |
base cold damage resistance % | 28 |
base lightning damage resistance % | 27 |
base chaos damage resistance % | 45 |
base item found rarity +% | 20 |
base movement velocity +% | 23 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base stun recovery +% | 46 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 7 |
main hand quality | 20 |
two handed melee physical damage +% | 189 |
two handed melee stun duration +% | 20 |
two handed melee attack speed +% | 31 |
two handed melee accuracy rating +% | 20 |
base life gain per target | 4 |
local base physical damage reduction rating | 60 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 34 |
local recharge on take crit | 3 |
weapon fire damage +% | 50 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 294 |
melee physical damage +% | 108 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 261 |
base strength | 272 |
additional strength | 169 |
base intelligence | 44 |
base dexterity | 34 |
additional dexterity | 97 |
additional all attributes | 80 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 62 |
minimum physical damage to return to melee attacker | 20 |
movement velocity +% when on low life | -40 |
main hand local physical damage +% | 63 |
main hand local minimum added physical damage | 67 |
main hand local maximum added physical damage | 138 |
main hand local minimum added fire damage | 43 |
main hand local maximum added fire damage | 74 |
main hand local minimum added lightning damage | 8 |
main hand local maximum added lightning damage | 116 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 500 |
main hand local accuracy rating | 261 |
keystone blood magic | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
base additional physical damage reduction % | 4 |
extra gore | 2 |
evasion and physical damage reduction rating +% | 40 |
cannot be stunned when on low life | 1 |
light radius +% | 10 |
melee range + | 2 |
footstep effect variation | 1 |
number of equipped uniques | 5 |
local has X sockets | 1 |
damage +% vs rare monsters | 30 |
gain rare monster mods on kill ms | 20000 |
map spawn two bosses | 20 |
mortal conviction mana reservation +% final | -50 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage vs enemies on low life +% | 20 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |