Grandmasters: BooWaok_Slasher /108
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100%  | 
| level | 38 | 
| main hand weapon type | 2 | 
| off hand weapon type | 14 | 
| block while dual wielding % | 15 | 
| local physical damage +% | 88 | 
| attack minimum added physical damage | 6 | 
| attack maximum added physical damage | 14 | 
| physical sword damage +% | 12 | 
| attack minimum added fire damage | 6 | 
| attack maximum added fire damage | 13 | 
| lightning damage +% | 16 | 
| attack minimum added lightning damage | 3 | 
| attack maximum added lightning damage | 44 | 
| attack speed +% | 24 | 
| accuracy rating | 116 | 
| accuracy rating +% | 32 | 
| base life gained on enemy death | 5 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 313 | 
| base evasion rating | 264 | 
| base maximum life | 286 | 
| maximum life +% | 83 | 
| base life regeneration rate per minute | 155 | 
| base maximum mana | 78 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 31 | 
| base maximum energy shield | 5 | 
| maximum energy shield +% | 4 | 
| energy shield recharge rate per minute % | 2000 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 44 | 
| base cold damage resistance % | 57 | 
| base lightning damage resistance % | 39 | 
| base item found rarity +% | 6 | 
| base movement velocity +% | 20 | 
| max endurance charges | 3 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| base stun recovery +% | 30 | 
| main hand base weapon attack duration ms | 833 | 
| main hand base maximum attack distance | 6 | 
| main hand quality | 20 | 
| weapon elemental damage +% | 27 | 
| two handed melee physical damage +% | 133 | 
| two handed melee stun duration +% | 20 | 
| two handed melee attack speed +% | 27 | 
| two handed melee accuracy rating +% | 20 | 
| base life gain per target | 2 | 
| local base physical damage reduction rating | 7 | 
| base attack speed +% per frenzy charge | 5 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 4 | 
| local recharge on crit | 1 | 
| local recharge on take crit | 3 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 120 | 
| melee physical damage +% | 8 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 5 | 
| max viper strike orbs | 4 | 
| local socketed minion gem level + | 1 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| local accuracy rating | 76 | 
| base strength | 83 | 
| additional strength | 80 | 
| base intelligence | 24 | 
| base dexterity | 93 | 
| additional all attributes | 11 | 
| base critical strike multiplier | 150 | 
| avoid all elemental status % | 8 | 
| local accuracy rating +% | 30 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -3 | 
| minimum physical damage to return to melee attacker | 26 | 
| main hand local physical damage +% | 88 | 
| main hand local minimum added physical damage | 35 | 
| main hand local maximum added physical damage | 73 | 
| main hand local critical strike chance | 500 | 
| main hand local accuracy rating | 76 | 
| main hand local accuracy rating +% | 30 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| evasion and physical damage reduction rating +% | 36 | 
| melee range + | 2 | 
| additional strength and intelligence | 20 | 
| fire and cold damage resistance % | 14 | 
| map spawn two bosses | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| damage vs enemies on low life +% | 20 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.