Grandmasters: Gary_Superman /128
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% |
level | 78 |
main hand weapon type | 1 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
spell damage +% | 12 |
physical damage +% | 77 |
local physical damage +% | 31 |
attack minimum added physical damage | 10 |
attack maximum added physical damage | 20 |
local minimum added physical damage | 79 |
local maximum added physical damage | 176 |
cold damage +% | 15 |
attack minimum added cold damage | 9 |
attack maximum added cold damage | 23 |
attack minimum added lightning damage | 5 |
attack maximum added lightning damage | 49 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 33 |
attack speed +% | 37 |
local attack speed +% | 24 |
accuracy rating +% | 32 |
base critical strike multiplier + | 189 |
base life gained on enemy death | 30 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base evasion rating | 1071 |
evasion rating +% | 102 |
local evasion rating +% | 150 |
base maximum life | 339 |
maximum life +% | 122 |
base maximum mana | 177 |
maximum mana +% | 48 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 23 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 55 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 67 |
base cold damage resistance % | 94 |
base lightning damage resistance % | 40 |
base chaos damage resistance % | 19 |
base item found rarity +% | 61 |
base projectile speed +% | 30 |
base movement velocity +% | 21 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base avoid stun % | 30 |
base cast speed +% | 12 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 588 |
off hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 7 |
off hand base maximum attack distance | 5 |
main hand quality | 20 |
off hand quality | 20 |
local base evasion rating | 17 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 40 |
local recharge on take crit | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 43 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 439 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 67 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 44 |
additional strength | 85 |
base intelligence | 173 |
base dexterity | 263 |
additional dexterity | 49 |
additional all attributes | 34 |
base critical strike multiplier | 150 |
base actor scale +% | -10 |
from armour movement speed +% | -3 |
keystone acrobatics | 1 |
main hand local physical damage +% | 31 |
main hand local minimum added physical damage | 44 |
main hand local maximum added physical damage | 79 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 33 |
main hand local attack speed +% | 24 |
main hand local critical strike chance | 500 |
main hand local critical strike chance +% | 26 |
off hand local minimum added physical damage | 67 |
off hand local maximum added physical damage | 217 |
off hand local critical strike chance | 680 |
off hand local critical strike chance +% | 41 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 76 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
dummy stat display nothing | 1 |
melee damage +% | 12 |
number of equipped uniques | 4 |
map spawn two bosses | 20 |
damage over time +% | 30 |
unique spread poison to nearby enemies on kill | 1 |
unique spread poison to nearby allies as regeneration on kill | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |