Grandmasters: ITTI /140
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
偷取的每秒最大生命总恢复量提高 100%
偷取的每秒最大魔力总恢复量提高 100%
技能的保留效果降低 100%
level100
main hand weapon type3
off hand weapon type13
local extra max charges11
shield block %45
old do not use spell block % from assumed block value85
block while dual wielding %15
block recovery +%120
shield armour +%205
spell damage +%79
physical damage +%8
local physical damage +%89
attack minimum added fire damage12
attack maximum added fire damage19
attack minimum added cold damage7
attack maximum added cold damage16
attack speed +%43
accuracy rating441
accuracy rating +%20
base critical strike multiplier +10
mana leech from physical attack damage permyriad2
maximum physical damage reduction %90
base physical damage reduction rating1578
physical damage reduction rating +%58
local physical damage reduction rating +%112
base evasion rating738
base maximum life341
maximum life +%202
base life regeneration rate per minute109
base maximum mana140
mana regeneration rate per minute %105
base maximum energy shield145
local energy shield +%306
energy shield recharge rate per minute %2000
base resist all elements %67
resist all elements % per endurance charge4
base fire damage resistance %82
base cold damage resistance %57
base lightning damage resistance %49
base chaos damage resistance %38
number of chains1
base movement velocity +%40
max endurance charges5
max frenzy charges3
max power charges5
base cast speed +%4
base stun recovery +%8
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%24
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%66
local recharge on take crit3
weapon lightning damage +%35
resist all elements +% while holding shield12
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %228
elemental damage +%34
shield maximum energy shield +%40
melee physical damage +%28
maximum block %75
base shield maximum energy shield228
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength352
additional strength66
base intelligence204
additional intelligence27
base dexterity84
additional dexterity62
additional all attributes16
base critical strike multiplier150
global always hit1
keystone iron reflexes1
global cannot crit1
ignore armour movement penalties20
from armour movement speed +%-8
local armour and evasion +%200
main hand local physical damage +%89
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-6
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
light radius +%20
melee range +2
melee damage +%14
mana gained on block8
footstep effect variation4
number of equipped uniques6
additional strength and intelligence54
gain endurance charge on power charge expiry1
silver footprints from item1
fire and lightning damage resistance %15
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
aura effect +%22
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
shield spell block %7
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield42
damage taken when hit +% final per fortification-1
base max fortification20