Grandmasters: ITTI /140
| Stat | Value |
|---|---|
| IsDisabled | 1 |
| Modifier | max fire beam stacks [8] Recuperación de vida total máxima por segundo por absorción aumentada un 100% Recuperación de maná total máximo por segundo por absorción aumentada un 100% Reserva de las habilidades reducida un 100% |
| level | 100 |
| main hand weapon type | 3 |
| off hand weapon type | 13 |
| local extra max charges | 11 |
| shield block % | 45 |
| old do not use spell block % from assumed block value | 85 |
| block while dual wielding % | 15 |
| block recovery +% | 120 |
| shield armour +% | 205 |
| spell damage +% | 79 |
| physical damage +% | 8 |
| local physical damage +% | 89 |
| attack minimum added fire damage | 12 |
| attack maximum added fire damage | 19 |
| attack minimum added cold damage | 7 |
| attack maximum added cold damage | 16 |
| attack speed +% | 43 |
| accuracy rating | 441 |
| accuracy rating +% | 20 |
| base critical strike multiplier + | 10 |
| mana leech from physical attack damage permyriad | 2 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1578 |
| physical damage reduction rating +% | 58 |
| local physical damage reduction rating +% | 112 |
| base evasion rating | 738 |
| base maximum life | 341 |
| maximum life +% | 202 |
| base life regeneration rate per minute | 109 |
| base maximum mana | 140 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 145 |
| local energy shield +% | 306 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 67 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 82 |
| base cold damage resistance % | 57 |
| base lightning damage resistance % | 49 |
| base chaos damage resistance % | 38 |
| number of chains | 1 |
| base movement velocity +% | 40 |
| max endurance charges | 5 |
| max frenzy charges | 3 |
| max power charges | 5 |
| base cast speed +% | 4 |
| base stun recovery +% | 8 |
| main hand base weapon attack duration ms | 952 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| weapon elemental damage +% | 24 |
| base stun duration +% | 40 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 66 |
| local recharge on take crit | 3 |
| weapon lightning damage +% | 35 |
| resist all elements +% while holding shield | 12 |
| endurance charge duration +% | -30 |
| power charge duration +% | -30 |
| buff effect on self +% | 5 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 228 |
| elemental damage +% | 34 |
| shield maximum energy shield +% | 40 |
| melee physical damage +% | 28 |
| maximum block % | 75 |
| base shield maximum energy shield | 228 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 30 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 352 |
| additional strength | 66 |
| base intelligence | 204 |
| additional intelligence | 27 |
| base dexterity | 84 |
| additional dexterity | 62 |
| additional all attributes | 16 |
| base critical strike multiplier | 150 |
| global always hit | 1 |
| keystone iron reflexes | 1 |
| global cannot crit | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -8 |
| local armour and evasion +% | 200 |
| main hand local physical damage +% | 89 |
| main hand local minimum added physical damage | 45 |
| main hand local maximum added physical damage | 84 |
| main hand local critical strike chance | 500 |
| base reservation +% | -6 |
| base aura area of effect +% | 12 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| light radius +% | 20 |
| melee range + | 2 |
| melee damage +% | 14 |
| mana gained on block | 8 |
| footstep effect variation | 4 |
| number of equipped uniques | 6 |
| additional strength and intelligence | 54 |
| gain endurance charge on power charge expiry | 1 |
| silver footprints from item | 1 |
| fire and lightning damage resistance % | 15 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| aura effect +% | 22 |
| unique gain power charge on non crit | 1 |
| unique lose all power charges on crit | 1 |
| local unique attacks cast socketed lightning spells % | 50 |
| main hand local unique attacks cast socketed lightning spells % | 50 |
| local strength requirement + | 200 |
| local intelligence requirement + | 300 |
| dual wield inherent physical attack damage +% final | 20 |
| keystone unwavering stance | 1 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| shield spell block % | 7 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 42 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.