Grandmasters: Jentinator /129
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 魔力每秒回复 200 点 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 90 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 30 |
block while dual wielding % | 15 |
physical damage +% | 42 |
local physical damage +% | 192 |
attack minimum added physical damage | 49 |
attack maximum added physical damage | 78 |
local minimum added physical damage | 22 |
local maximum added physical damage | 43 |
physical claw damage +% | 36 |
physical dagger damage +% | 156 |
physical sword damage +% | 36 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 21 |
attack speed +% | 43 |
local attack speed +% | 12 |
dagger attack speed +% | 19 |
accuracy rating +% | 20 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 105 |
critical strike multiplier with dagger + | 86 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1272 |
local physical damage reduction rating +% | 113 |
base evasion rating | 1212 |
evasion rating +% | 116 |
local evasion rating +% | 212 |
base maximum life | 548 |
maximum life +% | 172 |
base maximum mana | 95 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 88 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 21 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 179 |
base cold damage resistance % | 136 |
base lightning damage resistance % | 131 |
projectiles pierce 1 additional target per 10 stat value | 40 |
base movement velocity +% | 21 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 5 |
base avoid stun % | 30 |
base cast speed +% | 12 |
base stun recovery +% | 22 |
main hand base weapon attack duration ms | 625 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
weapon elemental damage +% | 12 |
one handed melee physical damage +% | 40 |
one handed melee attack speed +% | 8 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 4 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 20 |
maximum block % | 75 |
base shield evasion rating | 480 |
projectile damage +% | 18 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 42 |
critical strike chance +% | 310 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 31 |
dagger critical strike chance +% | 215 |
claw critical strike chance +% | 25 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 47 |
base strength | 54 |
additional strength | 78 |
base intelligence | 104 |
additional intelligence | 32 |
base dexterity | 282 |
additional dexterity | 26 |
additional all attributes | 38 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
from armour movement speed +% | -6 |
local armour and evasion +% | 93 |
keystone acrobatics | 1 |
main hand local physical damage +% | 192 |
main hand local minimum added physical damage | 38 |
main hand local maximum added physical damage | 106 |
main hand local attack speed +% | 12 |
main hand local critical strike chance | 668 |
main hand local critical strike chance +% | 31 |
main hand local accuracy rating | 47 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
melee weapon critical strike multiplier + | 146 |
dummy stat display nothing | 3 |
footstep effect variation | 6 |
number of equipped uniques | 3 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
sword critical strike chance +% | 25 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
item generation can have multiple crafted mods | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.