Grandmasters: Jentinator /129
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 de Mana Régénéré par seconde
100% d'Augmentation du Drain de Vie par seconde maximal
100% d'Augmentation du Drain de Mana maximal par seconde
100% de Réduction de la Réservation des Aptitudes
level90
main hand weapon type10
off hand weapon type13
shield block %30
block while dual wielding %15
physical damage +%42
local physical damage +%192
attack minimum added physical damage49
attack maximum added physical damage78
local minimum added physical damage22
local maximum added physical damage43
physical claw damage +%36
physical dagger damage +%156
physical sword damage +%36
attack minimum added lightning damage1
attack maximum added lightning damage21
attack speed +%43
local attack speed +%12
dagger attack speed +%19
accuracy rating +%20
poison on critical strike with dagger1
base critical strike multiplier +105
critical strike multiplier with dagger +86
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death25
maximum physical damage reduction %90
base physical damage reduction rating1272
local physical damage reduction rating +%113
base evasion rating1212
evasion rating +%116
local evasion rating +%212
base maximum life548
maximum life +%172
base maximum mana95
maximum mana +%28
mana regeneration rate per minute %105
base maximum energy shield88
energy shield recharge rate per minute %2000
base resist all elements %21
resist all elements % per endurance charge4
base fire damage resistance %179
base cold damage resistance %136
base lightning damage resistance %131
projectiles pierce 1 additional target per 10 stat value40
base movement velocity +%21
max endurance charges3
max frenzy charges3
max power charges5
base avoid stun %30
base cast speed +%12
base stun recovery +%22
main hand base weapon attack duration ms625
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%12
one handed melee physical damage +%40
one handed melee attack speed +%8
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit4
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%20
maximum block %75
base shield evasion rating480
projectile damage +%18
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%42
critical strike chance +%310
critical strike chance +% per power charge50
local critical strike chance +%31
dagger critical strike chance +%215
claw critical strike chance +%25
accuracy rating per level2
evasion rating per level300
local accuracy rating47
base strength54
additional strength78
base intelligence104
additional intelligence32
base dexterity282
additional dexterity26
additional all attributes38
base critical strike multiplier150
avoid all elemental status %8
from armour movement speed +%-6
local armour and evasion +%93
keystone acrobatics1
main hand local physical damage +%192
main hand local minimum added physical damage38
main hand local maximum added physical damage106
main hand local attack speed +%12
main hand local critical strike chance668
main hand local critical strike chance +%31
main hand local accuracy rating47
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as lightning40
extra gore1
evasion and physical damage reduction rating +%24
melee weapon critical strike multiplier +146
dummy stat display nothing3
footstep effect variation6
number of equipped uniques3
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
sword critical strike chance +%25
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20
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