IsDisabled | 0 |
level | 85 |
main hand weapon type | 12 |
off hand weapon type | 12 |
block while dual wielding % | 15 |
spell damage +% | 12 |
attack minimum added physical damage | 8 |
attack maximum added physical damage | 15 |
attack minimum added fire damage | 12 |
attack maximum added fire damage | 23 |
attack minimum added lightning damage | 5 |
attack maximum added lightning damage | 104 |
attack speed +% | 38 |
accuracy rating | 618 |
accuracy rating +% | 60 |
maximum physical damage reduction % | 90 |
base evasion rating | 53 |
evasion rating +% | 120 |
base maximum life | 132 |
maximum life +% | 25 |
base life regeneration rate per minute | 402 |
base maximum mana | 124 |
maximum mana +% | 54 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 40 |
base maximum energy shield | 1676 |
maximum energy shield +% | 117 |
local energy shield | 204 |
local energy shield +% | 422 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 30 |
base resist all elements % | 16 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 152 |
base cold damage resistance % | 132 |
base lightning damage resistance % | 157 |
base projectile speed +% | 40 |
base movement velocity +% | 18 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 8 |
max power charges | 3 |
main hand base weapon attack duration ms | 625 |
off hand base weapon attack duration ms | 625 |
main hand base maximum attack distance | 9 |
off hand base maximum attack distance | 9 |
weapon elemental damage +% | 95 |
base attack speed +% per frenzy charge | 7 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
weapon lightning damage +% | 54 |
base frenzy charge duration +% | 90 |
physical damage reduction % per endurance charge | 4 |
charges gained +% | 40 |
dummy stat display nothing | 2 |
elemental damage +% | 40 |
maximum block % | 75 |
projectile damage +% | 107 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 19 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 64 |
base intelligence | 454 |
additional intelligence | 394 |
base dexterity | 232 |
life leech speed +% | 40 |
base critical strike multiplier | 150 |
keystone chaos inoculation | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
chaos inoculation keystone energy shield +% final | 15 |
main hand local minimum added physical damage | 22 |
main hand local maximum added physical damage | 57 |
main hand local critical strike chance | 600 |
off hand local minimum added physical damage | 22 |
off hand local maximum added physical damage | 57 |
off hand local critical strike chance | 600 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
keystone vampirism | 1 |
add frenzy charge on kill % chance | 20 |
number of equipped uniques | 2 |
map spawn two bosses | 20 |
chance to evade attacks % | 1 |
dexterity +% | 20 |
intelligence +% | 20 |
dual wield inherent physical attack damage +% final | 20 |
keystone unwavering stance | 1 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
base life leech from attack damage permyriad | 200 |
base mana leech from attack damage permyriad | 40 |
movement velocity +% while phasing | 20 |
pvp shield damage +% final | -15 |
number of assigned keystones | 5 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1500 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 50 |
base main hand local life gain per target | 25 |
base off hand local life gain per target | 25 |
attack damage +% per frenzy charge | 3 |
physical damage to return to melee attacker | 8 |
phasing for 4 seconds on kill % | 100 |
immune to status ailments while phased | 1 |
avoid elemental ailments % while phasing | 10 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
reduce enemy lightning resistance with weapons % | 8 |
keystone elemental overload | 1 |
reduce enemy elemental resistance with weapons % | 6 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
earthquake duration +% | -30 |
current difficulty | 1 |
number of equipped items | 10 |
gain phasing while at maximum frenzy charges | 1 |
gain phasing while you have onslaught | 1 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
attack speed +% per 25 dex | 2 |
gain frenzy charge on hitting rare or unique enemy % | 20 |
attack minimum added lightning damage per 10 int | 2 |
attack maximum added lightning damage per 10 int | 12 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |