Grandmasters: Lithoprazolam /143 ⍟
StatValue
IsDisabled0
level85
main hand weapon type12
off hand weapon type12
block while dual wielding %15
spell damage +%12
attack minimum added physical damage8
attack maximum added physical damage15
attack minimum added fire damage12
attack maximum added fire damage23
attack minimum added lightning damage5
attack maximum added lightning damage104
attack speed +%38
accuracy rating618
accuracy rating +%60
maximum physical damage reduction %90
base evasion rating53
evasion rating +%120
base maximum life132
maximum life +%25
base life regeneration rate per minute402
base maximum mana124
maximum mana +%54
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield1676
maximum energy shield +%117
local energy shield204
local energy shield +%422
energy shield recharge rate per minute %1200
energy shield recharge rate +%30
base resist all elements %16
resist all elements % per endurance charge4
base fire damage resistance %152
base cold damage resistance %132
base lightning damage resistance %157
base projectile speed +%40
base movement velocity +%18
movement velocity +% per frenzy charge2
max endurance charges3
max frenzy charges8
max power charges3
main hand base weapon attack duration ms625
off hand base weapon attack duration ms625
main hand base maximum attack distance9
off hand base maximum attack distance9
weapon elemental damage +%95
base attack speed +% per frenzy charge7
is player1
life per level12
mana per level6
weapon lightning damage +%54
base frenzy charge duration +%90
physical damage reduction % per endurance charge4
charges gained +%40
dummy stat display nothing2
elemental damage +%40
maximum block %75
projectile damage +%107
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%19
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength64
base intelligence454
additional intelligence394
base dexterity232
life leech speed +%40
base critical strike multiplier150
keystone chaos inoculation1
ignore armour movement penalties20
from armour movement speed +%-3
chaos inoculation keystone energy shield +% final15
main hand local minimum added physical damage22
main hand local maximum added physical damage57
main hand local critical strike chance600
off hand local minimum added physical damage22
off hand local maximum added physical damage57
off hand local critical strike chance600
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
keystone vampirism1
add frenzy charge on kill % chance20
number of equipped uniques2
map spawn two bosses20
chance to evade attacks %1
dexterity +%20
intelligence +%20
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
base life leech from attack damage permyriad200
base mana leech from attack damage permyriad40
movement velocity +% while phasing20
pvp shield damage +% final-15
number of assigned keystones5
object inherent damage +% final per frenzy charge4
base strength and intelligence20
maximum life leech rate % per minute1500
maximum mana leech rate % per minute1200
local life gain per target50
base main hand local life gain per target25
base off hand local life gain per target25
attack damage +% per frenzy charge3
physical damage to return to melee attacker8
phasing for 4 seconds on kill %100
immune to status ailments while phased1
avoid elemental ailments % while phasing10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
reduce enemy lightning resistance with weapons %8
keystone elemental overload1
reduce enemy elemental resistance with weapons %6
max frost nova stacks20
max charged attack stacks6
earthquake duration +%-30
current difficulty1
number of equipped items10
gain phasing while at maximum frenzy charges1
gain phasing while you have onslaught1
damage +% final vs non taunt target from ot-10
max fire beam stacks8
attack speed +% per 25 dex2
gain frenzy charge on hitting rare or unique enemy %20
attack minimum added lightning damage per 10 int2
attack maximum added lightning damage per 10 int12
damage taken when hit +% final per fortification-1
base max fortification20
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