Grandmasters: PurifyMe_In_YourFlames /121
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% |
level | 89 |
main hand weapon type | 3 |
off hand weapon type | 13 |
shield block % | 49 |
old do not use spell block % from assumed block value | 110 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 40 |
spell damage +% | 104 |
local physical damage +% | 112 |
lightning damage +% | 30 |
attack speed +% | 12 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 311 |
base evasion rating | 1341 |
local evasion rating +% | 180 |
base maximum life | 417 |
maximum life +% | 159 |
base maximum mana | 264 |
maximum mana +% | 64 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 183 |
base maximum energy shield | 530 |
maximum energy shield +% | 12 |
local energy shield | 74 |
local energy shield +% | 235 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 24 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 71 |
base cold damage resistance % | 71 |
base lightning damage resistance % | 67 |
base chaos damage resistance % | 20 |
base item found quantity +% | 25 |
base item found rarity +% | 12 |
number of chains | 1 |
base movement velocity +% | 30 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
skill effect duration +% | 45 |
base cast speed +% | 26 |
main hand base weapon attack duration ms | 952 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base stun duration +% | 40 |
base life gain per target | 32 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 24 |
weapon lightning damage +% | 36 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 22 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 198 |
elemental damage +% | 20 |
shield maximum energy shield +% | 110 |
melee physical damage +% | 20 |
maximum block % | 75 |
base shield maximum energy shield | 224 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 384 |
additional strength | 34 |
base intelligence | 272 |
additional intelligence | 38 |
base dexterity | 124 |
base critical strike multiplier | 150 |
global always hit | 1 |
global cannot crit | 1 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 143 |
main hand local physical damage +% | 112 |
main hand local minimum added physical damage | 45 |
main hand local maximum added physical damage | 84 |
main hand local critical strike chance | 500 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
curse effect on self +% | -50 |
dummy stat display nothing | 1 |
local ring disable other ring | 1 |
disable ring slot 2 | 1 |
mana gain per target | 15 |
number of equipped uniques | 7 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
base spell suppression chance % | 16 |
aura effect +% | 10 |
local unique attacks cast socketed lightning spells % | 50 |
main hand local unique attacks cast socketed lightning spells % | 50 |
old do not use base life leech from lightning damage permyriad | 100 |
local strength requirement + | 200 |
local intelligence requirement + | 300 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |