Grandmasters: PurifyMe_In_YourFlames /121 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level89
main hand weapon type3
off hand weapon type13
shield block %49
old do not use spell block % from assumed block value110
block while dual wielding %15
block recovery +%40
shield armour +%40
spell damage +%104
local physical damage +%112
lightning damage +%30
attack speed +%12
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating311
base evasion rating1341
local evasion rating +%180
base maximum life417
maximum life +%159
base maximum mana264
maximum mana +%64
mana regeneration rate per minute %105
mana regeneration rate +%183
base maximum energy shield530
maximum energy shield +%12
local energy shield74
local energy shield +%235
energy shield recharge rate per minute %2000
base resist all elements %24
resist all elements % per endurance charge4
base fire damage resistance %71
base cold damage resistance %71
base lightning damage resistance %67
base chaos damage resistance %20
base item found quantity +%25
base item found rarity +%12
number of chains1
base movement velocity +%30
max endurance charges4
max frenzy charges3
max power charges3
skill effect duration +%45
base cast speed +%26
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base stun duration +%40
base life gain per target32
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%24
weapon lightning damage +%36
spell elemental damage +%16
resist all elements +% while holding shield22
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %198
elemental damage +%20
shield maximum energy shield +%110
melee physical damage +%20
maximum block %75
base shield maximum energy shield224
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength384
additional strength34
base intelligence272
additional intelligence38
base dexterity124
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-6
local evasion and energy shield +%143
main hand local physical damage +%112
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
curse effect on self +%-50
dummy stat display nothing1
local ring disable other ring1
disable ring slot 21
mana gain per target15
number of equipped uniques7
map spawn two bosses20
base damage removed from mana before life %10
keystone mana shield1
base spell suppression chance %16
aura effect +%10
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
old do not use base life leech from lightning damage permyriad100
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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