Grandmasters: Saggitae_of_Karui /131
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 每秒再生 200 魔力 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% no cost [1] |
| level | 85 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| local extra max charges | 12 |
| block while dual wielding % | 15 |
| local physical damage +% | 173 |
| attack minimum added physical damage | 1 |
| attack maximum added physical damage | 4 |
| fire damage +% | 65 |
| attack minimum added fire damage | 14 |
| attack maximum added fire damage | 27 |
| local minimum added fire damage | 25 |
| local maximum added fire damage | 50 |
| attack speed +% | 12 |
| local attack speed +% | 14 |
| accuracy rating +% | 70 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 901 |
| physical damage reduction rating +% | 130 |
| local physical damage reduction rating +% | 166 |
| base evasion rating | 1175 |
| evasion rating +% | 42 |
| local evasion rating +% | 83 |
| base maximum life | 546 |
| maximum life +% | 184 |
| base maximum mana | 63 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 76 |
| maximum energy shield +% | 10 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 46 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 97 |
| base cold damage resistance % | 91 |
| base lightning damage resistance % | 99 |
| base chaos damage resistance % | 61 |
| base movement velocity +% | 28 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid chill % | 25 |
| base avoid freeze % | 100 |
| burn damage +% | 75 |
| base mana cost -% | 8 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 90 |
| base stun duration +% | 18 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| weapon fire damage +% | 50 |
| buff effect on self +% | 5 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 258 |
| elemental damage +% | 64 |
| maximum block % | 75 |
| projectile damage +% | 50 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| chance to be ignited % | 25 |
| critical strike chance +% | 36 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 322 |
| additional strength | 30 |
| base intelligence | 74 |
| additional intelligence | 25 |
| base dexterity | 174 |
| additional dexterity | 88 |
| base reduce enemy fire resistance % | 2 |
| base reduce enemy cold resistance % | 2 |
| base reduce enemy lightning resistance % | 2 |
| base critical strike multiplier | 150 |
| base chance to ignite % | 21 |
| avoid all elemental status % | 8 |
| keystone iron reflexes | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -4 |
| local armour and energy shield +% | 162 |
| keystone strong bowman | 1 |
| keystone point blank | 1 |
| main hand local physical damage +% | 173 |
| main hand local minimum added physical damage | 29 |
| main hand local maximum added physical damage | 87 |
| main hand local minimum added fire damage | 25 |
| main hand local maximum added fire damage | 50 |
| main hand local attack speed +% | 14 |
| main hand local critical strike chance | 500 |
| base reservation +% | -8 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| local socketed aura gem level + | 2 |
| extra gore | 1 |
| unique chin sol close range bow damage +% final | 100 |
| unique chin sol close range knockback | 1 |
| evasion and physical damage reduction rating +% | 84 |
| global item attribute requirements +% | -10 |
| number of equipped uniques | 6 |
| additional strength and intelligence | 20 |
| chance to freeze shock ignite % | 15 |
| map spawn two bosses | 20 |
| attack minimum added fire damage with bow | 4 |
| attack maximum added fire damage with bow | 8 |
| dual wield inherent physical attack damage +% final | 20 |
| keystone unwavering stance | 1 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack speed +% while ignited | 20 |
| cast speed +% while ignited | 20 |
| damage +% vs ignited enemies | 15 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage +% vs frozen shocked ignited enemies | 25 |
| no maximum power charges | 1 |
| base elemental status ailment duration +% | 20 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.