Grandmasters: Saggitae_of_Karui /131
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 de Mana Regenerada por segundo
Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100%
Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100%
Reserva de Habilidades reduzida em 100%
no cost [1]
level85
main hand weapon type9
off hand weapon type14
local extra max charges12
block while dual wielding %15
local physical damage +%173
attack minimum added physical damage1
attack maximum added physical damage4
fire damage +%65
attack minimum added fire damage14
attack maximum added fire damage27
local minimum added fire damage25
local maximum added fire damage50
attack speed +%12
local attack speed +%14
accuracy rating +%70
maximum physical damage reduction %90
base physical damage reduction rating901
physical damage reduction rating +%130
local physical damage reduction rating +%166
base evasion rating1175
evasion rating +%42
local evasion rating +%83
base maximum life546
maximum life +%184
base maximum mana63
mana regeneration rate per minute %105
base maximum energy shield76
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %46
resist all elements % per endurance charge4
base fire damage resistance %97
base cold damage resistance %91
base lightning damage resistance %99
base chaos damage resistance %61
base movement velocity +%28
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
burn damage +%75
base mana cost -%8
main hand base weapon attack duration ms800
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%90
base stun duration +%18
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
weapon fire damage +%50
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %258
elemental damage +%64
maximum block %75
projectile damage +%50
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
chance to be ignited %25
critical strike chance +%36
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength322
additional strength30
base intelligence74
additional intelligence25
base dexterity174
additional dexterity88
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
base chance to ignite %21
avoid all elemental status %8
keystone iron reflexes1
ignore armour movement penalties20
from armour movement speed +%-4
local armour and energy shield +%162
keystone strong bowman1
keystone point blank1
main hand local physical damage +%173
main hand local minimum added physical damage29
main hand local maximum added physical damage87
main hand local minimum added fire damage25
main hand local maximum added fire damage50
main hand local attack speed +%14
main hand local critical strike chance500
base reservation +%-8
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
extra gore1
unique chin sol close range bow damage +% final100
unique chin sol close range knockback1
evasion and physical damage reduction rating +%84
global item attribute requirements +%-10
number of equipped uniques6
additional strength and intelligence20
chance to freeze shock ignite %15
map spawn two bosses20
attack minimum added fire damage with bow4
attack maximum added fire damage with bow8
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack speed +% while ignited20
cast speed +% while ignited20
damage +% vs ignited enemies15
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
no maximum power charges1
base elemental status ailment duration +%20
damage taken when hit +% final per fortification-1
base max fortification20