Grandmasters: WACKIE /151
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] no cost [1] |
level | 73 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 22 |
block while dual wielding % | 15 |
spell damage +% | 116 |
local physical damage +% | 212 |
attack minimum added physical damage | 5 |
attack maximum added physical damage | 8 |
local minimum added physical damage | 21 |
local maximum added physical damage | 35 |
physical dagger damage +% | 44 |
attack minimum added fire damage | 12 |
attack maximum added fire damage | 24 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 23 |
attack speed +% | 13 |
local attack speed +% | 27 |
accuracy rating | 268 |
base critical strike multiplier + | 117 |
old do not use life leech from physical damage % | 4 |
old do not use mana leech from physical damage % | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 58 |
physical damage reduction rating +% | 28 |
base evasion rating | 224 |
evasion rating +% | 25 |
base maximum life | 136 |
maximum life +% | 40 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 49 |
base maximum energy shield | 794 |
maximum energy shield +% | 138 |
local energy shield | 133 |
local energy shield +% | 455 |
energy shield recharge rate per minute % | 1200 |
energy shield delay -% | 10 |
base resist all elements % | 45 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 57 |
base cold damage resistance % | 43 |
base lightning damage resistance % | 40 |
base projectile speed +% | 20 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 4 |
base cast speed +% | 5 |
base stun recovery +% | 20 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
weapon elemental damage +% | 85 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 20 |
maximum block % | 75 |
base shield maximum energy shield | 456 |
projectile damage +% | 71 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 313 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 27 |
dagger critical strike chance +% | 90 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 42 |
base strength | 104 |
additional strength | 111 |
base intelligence | 284 |
additional intelligence | 44 |
base dexterity | 112 |
additional dexterity | 88 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 130 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
movement velocity +% when on low life | -40 |
main hand local physical damage +% | 212 |
main hand local minimum added physical damage | 38 |
main hand local maximum added physical damage | 102 |
main hand local attack speed +% | 27 |
main hand local critical strike chance | 630 |
main hand local critical strike chance +% | 27 |
main hand local accuracy rating | 42 |
keystone blood magic | 1 |
base reservation +% | -34 |
base aura area of effect +% | 54 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
extra gore | 1 |
keystone vampirism | 1 |
cannot be stunned when on low life | 1 |
chaos damage does not bypass energy shield | 1 |
footstep effect variation | 15 |
number of equipped uniques | 5 |
additional strength and dexterity | 19 |
light radius scales with energy shield | 1 |
cold and lightning damage resistance % | 12 |
damage +% vs rare monsters | 29 |
gain rare monster mods on kill ms | 20000 |
map spawn two bosses | 20 |
mortal conviction mana reservation +% final | -50 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
ground smoke on rampage threshold ms | 4000 |
player gain rampage stacks | 1 |
gain unholy might on rampage threshold ms | 3000 |
additive spell damage modifiers apply to attack damage | 1 |
item generation can have multiple crafted mods | 2 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
spell damage +% while no mana reserved | 47 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
minimum added fire attack damage per active buff | 3 |
maximum added fire attack damage per active buff | 8 |
minimum added fire spell damage per active buff | 2 |
maximum added fire spell damage per active buff | 6 |
mana leech from physical attack damage permyriad | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 54 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 50 |
current difficulty | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |