Grandmasters: WACKIE /151 ⍟
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
no cost [1]
level73
main hand weapon type10
off hand weapon type13
shield block %22
block while dual wielding %15
spell damage +%116
local physical damage +%212
attack minimum added physical damage5
attack maximum added physical damage8
local minimum added physical damage21
local maximum added physical damage35
physical dagger damage +%44
attack minimum added fire damage12
attack maximum added fire damage24
attack minimum added lightning damage2
attack maximum added lightning damage23
attack speed +%13
local attack speed +%27
accuracy rating268
base critical strike multiplier +117
old do not use life leech from physical damage %4
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating58
physical damage reduction rating +%28
base evasion rating224
evasion rating +%25
base maximum life136
maximum life +%40
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%49
base maximum energy shield794
maximum energy shield +%138
local energy shield133
local energy shield +%455
energy shield recharge rate per minute %1200
energy shield delay -%10
base resist all elements %45
resist all elements % per endurance charge4
base fire damage resistance %57
base cold damage resistance %43
base lightning damage resistance %40
base projectile speed +%20
base movement velocity +%25
max endurance charges3
max frenzy charges3
max power charges4
base cast speed +%5
base stun recovery +%20
main hand base weapon attack duration ms667
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%85
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
physical damage reduction % per endurance charge4
elemental damage +%20
maximum block %75
base shield maximum energy shield456
projectile damage +%71
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%313
critical strike chance +% per power charge50
local critical strike chance +%27
dagger critical strike chance +%90
accuracy rating per level2
evasion rating per level300
local accuracy rating42
base strength104
additional strength111
base intelligence284
additional intelligence44
base dexterity112
additional dexterity88
base critical strike multiplier150
from armour movement speed +%-6
local evasion and energy shield +%130
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
movement velocity +% when on low life-40
main hand local physical damage +%212
main hand local minimum added physical damage38
main hand local maximum added physical damage102
main hand local attack speed +%27
main hand local critical strike chance630
main hand local critical strike chance +%27
main hand local accuracy rating42
keystone blood magic1
base reservation +%-34
base aura area of effect +%54
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
extra gore1
keystone vampirism1
cannot be stunned when on low life1
chaos damage does not bypass energy shield1
footstep effect variation15
number of equipped uniques5
additional strength and dexterity19
light radius scales with energy shield1
cold and lightning damage resistance %12
damage +% vs rare monsters29
gain rare monster mods on kill ms20000
map spawn two bosses20
mortal conviction mana reservation +% final-50
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
ground smoke on rampage threshold ms4000
player gain rampage stacks1
gain unholy might on rampage threshold ms3000
additive spell damage modifiers apply to attack damage1
item generation can have multiple crafted mods2
attack damage +%12
pvp shield damage +% final-15
spell damage +% while no mana reserved47
number of assigned keystones3
object inherent damage +% final per frenzy charge4
base dexterity and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
minimum added fire attack damage per active buff3
maximum added fire attack damage per active buff8
minimum added fire spell damage per active buff2
maximum added fire spell damage per active buff6
mana leech from physical attack damage permyriad20
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%54
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks50
current difficulty1
damage taken when hit +% final per fortification-1
base max fortification20
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