Grandmasters: firefirefirecold /136
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 魔力每秒回复 200 点 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 63 |
main hand weapon type | 10 |
off hand weapon type | 10 |
local extra max charges | 15 |
block while dual wielding % | 15 |
spell damage +% | 61 |
physical damage +% | 20 |
local physical damage +% | 133 |
attack minimum added physical damage | 7 |
attack maximum added physical damage | 15 |
local minimum added physical damage | 19 |
local maximum added physical damage | 40 |
physical dagger damage +% | 66 |
attack minimum added fire damage | 7 |
attack maximum added fire damage | 16 |
lightning damage +% | 28 |
local minimum added lightning damage | 3 |
local maximum added lightning damage | 64 |
attack speed +% | 35 |
local attack speed +% | 53 |
accuracy rating | 333 |
accuracy rating +% | 32 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 82 |
critical strike multiplier with dagger + | 60 |
life leech from physical attack damage permyriad | 2 |
mana leech from physical attack damage permyriad | 4 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 328 |
base evasion rating | 160 |
local evasion rating +% | 73 |
base maximum life | 326 |
maximum life +% | 87 |
base maximum mana | 141 |
maximum mana +% | -50 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 60 |
base maximum energy shield | 193 |
maximum energy shield +% | 26 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 28 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 97 |
base cold damage resistance % | 104 |
base lightning damage resistance % | 72 |
experience gain +% | 5 |
base movement velocity +% | 41 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 4 |
base cast speed +% | 12 |
base stun recovery +% | 19 |
main hand base weapon attack duration ms | 625 |
off hand base weapon attack duration ms | 625 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
main hand quality | 20 |
off hand quality | 20 |
weapon elemental damage +% | 12 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 63 |
local recharge on take crit | 3 |
endurance charge duration +% | -30 |
power charge duration +% | -12 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 48 |
elemental damage +% | 104 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 432 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 22 |
dagger critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 80 |
base strength | 64 |
additional strength | 37 |
base intelligence | 173 |
base dexterity | 143 |
additional dexterity | 22 |
base critical strike multiplier | 150 |
base chance to shock % | 5 |
from armour movement speed +% | -5 |
local armour and energy shield +% | 60 |
keystone elemental equilibrium | 1 |
keystone acrobatics | 1 |
main hand local physical damage +% | 71 |
main hand local minimum added physical damage | 35 |
main hand local maximum added physical damage | 103 |
main hand local minimum added lightning damage | 3 |
main hand local maximum added lightning damage | 64 |
main hand local attack speed +% | 26 |
main hand local critical strike chance | 668 |
main hand local critical strike chance +% | 22 |
off hand local physical damage +% | 62 |
off hand local minimum added physical damage | 16 |
off hand local maximum added physical damage | 63 |
off hand local attack speed +% | 27 |
off hand local critical strike chance | 668 |
off hand local accuracy rating | 80 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
gain power charge per enemy you crit | 1 |
melee damage +% | 26 |
number of equipped uniques | 5 |
additional strength and intelligence | 28 |
gain endurance charge on power charge expiry | 1 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
unique gain power charge on non crit | 1 |
unique lose all power charges on crit | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
item generation can have multiple crafted mods | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |