怨毒
Malice

怨毒(Malice)

幽魂N
区域
词缀monster_beyond_portal_chance_+%_final [-66]
monster_no_map_drops [1]
标签demon
伤害110%
生命100%
Ailment Threshold100%
攻击暴击率5%
类型AfflictionMinion4
攻击距离4 ~ 8
攻击间隔0.675 秒
伤害分布20%
闪避值+50%
命中+100%

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

AfflictionMinionSpikeExplosionGT
可触发施放间隔: 1 秒

AfflictionSpikerDeathSpike
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 738.4 - 1108 物理伤害
额外发射 5 个投射物
projectile_spread_radius [30]
projectile_speed_is_divided_by_%_of_scale [200]
将物理伤害的 50% 转化为冰霜伤害

is_area_damage base_is_projectile projectile_uses_contact_position projectiles_nova 投射物 技能可齐射 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 范围法术
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84怨毒287537080.67576191616112822004000

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

AfflictionMinionSpikeExplosionGT
可触发施放间隔: 1 秒

AfflictionSpikerDeathSpike
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 678.5 - 1018 物理伤害
额外发射 5 个投射物
projectile_spread_radius [30]
projectile_speed_is_divided_by_%_of_scale [200]
将物理伤害的 50% 转化为冰霜伤害

is_area_damage base_is_projectile projectile_uses_contact_position projectiles_nova 投射物 技能可齐射 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 范围法术
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82怨毒25752631.50.67563341419811918004000

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

AfflictionMinionSpikeExplosionGT
可触发施放间隔: 1 秒

AfflictionSpikerDeathSpike
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 572.1 - 858.2 物理伤害
额外发射 5 个投射物
projectile_spread_radius [30]
projectile_speed_is_divided_by_%_of_scale [200]
将物理伤害的 50% 转化为冰霜伤害

is_area_damage base_is_projectile projectile_uses_contact_position projectiles_nova 投射物 技能可齐射 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 范围法术
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78怨毒19927501.50.67542681094010278004000

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

AfflictionMinionSpikeExplosionGT
可触发施放间隔: 1 秒

AfflictionSpikerDeathSpike
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 460.9 - 691.4 物理伤害
额外发射 5 个投射物
projectile_spread_radius [30]
projectile_speed_is_divided_by_%_of_scale [200]
将物理伤害的 50% 转化为冰霜伤害

is_area_damage base_is_projectile projectile_uses_contact_position projectiles_nova 投射物 技能可齐射 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 范围法术
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73怨毒14804374.20.675271678728514004000

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

AfflictionMinionSpikeExplosionGT
可触发施放间隔: 1 秒

AfflictionSpikerDeathSpike
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 370 - 554.9 物理伤害
额外发射 5 个投射物
projectile_spread_radius [30]
projectile_speed_is_divided_by_%_of_scale [200]
将物理伤害的 50% 转化为冰霜伤害

is_area_damage base_is_projectile projectile_uses_contact_position projectiles_nova 投射物 技能可齐射 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 范围法术
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68怨毒10768277.70.675172256427022004000
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee10OnlyLastTarget
Melee 3
stance stance2
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee10OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

Animated
{
	on_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk );"

	on_event_geometryspikes_for_death_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk );
	"
	
	on_death_run_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk );"

	on_event_geometryspikes_for_death_run_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk );
	"
}
火焰抗性冰霜抗性闪电抗性混沌抗性
01000
02000
04000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion4"] = {
    name = "Malice",
    life = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 0.675,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "AfflictionSpikerDeathSpike",
        "AfflictionMinionSpikeExplosionGT",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AfflictionSpikerDeathSpike"] = {
    name = "AfflictionSpikerDeathSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_is_divided_by_%_of_scale",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 5, 30, 200, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AfflictionMinionSpikeExplosionGT"] = {
    name = "AfflictionMinionSpikeExplosionGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
怨毒 主题 /1 ⍟

怨毒 主题 /1 ⍟

Icon名字
背饰:恶毒
在你的背后附加外观特效。