死灵学者
人形
monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Necroscientist
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre
标签施法, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
生命
275%
生命转为护盾
100%
护甲
+50%
异常状态临界值
275%
抗性
0 0 0 75
伤害
110%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 60
攻击间隔
1.005 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
HeistProjectWand
Metadata
ProjectCasterWand
等级
68
生命
0
护甲
43,185
闪避值
4,739
能量护盾
16,849
伤害
411
法术伤害
411
命中
580
攻击间隔
1.005
经验值
11,281
Minion Life
0
Minion Energy Shield
3,655
Minion Damage
328
异常状态临界值
17,692
冰缓
56
Shock
56
Brittle
316
Scorch
56
Sap
155
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
HeistScienceSpawnDumpingPortal
可触发, 法术
施放间隔: 1.5 秒
冷却时间: 10 秒
spell maximum action distance +% [-35]
GSHeistDumpingPortalHit
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 108.6 - 162.9 混沌伤害
你的击中不能眩晕敌人
is area damage [1]
visual hit effect chaos is green [1]
HeistCultistWandProjectile
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 329–493
暴击几率: 5%
攻击间隔: 1.005 秒
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWand"] = {
    name = "Necroscientist",
    life = 2.75,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 75,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 60,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "HeistCultistWandProjectile",
        "GSHeistDumpingPortalHit",
        "WalkEmergeHeistScience",
        "HeistScienceSpawnDumpingPortal",
        "DoLiterallyNothing",
        "ChangeToStance1Heist",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistCultistWandProjectile"] = {
    name = "HeistCultistWandProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHeistDumpingPortalHit"] = {
    name = "GSHeistDumpingPortalHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "cannot_stun",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistScience"] = {
    name = "WalkEmergeHeistScience",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistScienceSpawnDumpingPortal"] = {
    name = "HeistScienceSpawnDumpingPortal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "DoLiterallyNothing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
    name = "ChangeToStance1Heist",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    死灵学者
    人形
    monster no map drops [1]
    stance movement speed +% final [-64]
    stance movement speed +% final [-18]
    Necroscientist
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre
    标签施法, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
    生命
    275%
    生命转为护盾
    100%
    护甲
    +50%
    异常状态临界值
    275%
    抗性
    0 0 0 75
    伤害
    110%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    HeistProjectWand
    Metadata
    ProjectCasterWandAssassinated
    等级
    68
    生命
    0
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    16,849
    伤害
    411
    法术伤害
    411
    命中
    580
    攻击间隔
    1.005
    经验值
    11,281
    Minion Life
    0
    Minion Energy Shield
    3,655
    Minion Damage
    328
    异常状态临界值
    17,692
    冰缓
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    DoLiterallyNothing
    WalkEmergeHeistGuard
    walk emerge distance [200]
    HeistScienceSpawnDumpingPortal
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 10 秒
    spell maximum action distance +% [-35]
    GSHeistDumpingPortalHit
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 108.6 - 162.9 混沌伤害
    你的击中不能眩晕敌人
    is area damage [1]
    visual hit effect chaos is green [1]
    HeistCultistWandProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 329–493
    暴击几率: 5%
    攻击间隔: 1.005 秒
    base is projectile [1]
    monster projectile variation [121]
    projectile uses contact position [1]
    EGHeistPullLever
    可触发, 法术
    施放间隔: 2.17 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-95]
    EASHeistMindControlSuicide
    法术
    施放间隔: 1 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "increase_alert_level = 0;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandAssassinated"] = {
        name = "Necroscientist",
        life = 2.75,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "HeistCultistWandProjectile",
            "GSHeistDumpingPortalHit",
            "WalkEmergeHeistGuard",
            "HeistScienceSpawnDumpingPortal",
            "DoLiterallyNothing",
            "EGHeistPullLever",
            "EASHeistMindControlSuicide",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistCultistWandProjectile"] = {
        name = "HeistCultistWandProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistDumpingPortalHit"] = {
        name = "GSHeistDumpingPortalHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "cannot_stun",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistGuard"] = {
        name = "WalkEmergeHeistGuard",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistScienceSpawnDumpingPortal"] = {
        name = "HeistScienceSpawnDumpingPortal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistPullLever"] = {
        name = "EGHeistPullLever",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {-95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistMindControlSuicide"] = {
        name = "EASHeistMindControlSuicide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    死灵学者
    人形
    monster no map drops [1]
    stance movement speed +% final [-64]
    stance movement speed +% final [-18]
    Necroscientist
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre
    标签施法, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
    生命
    275%
    生命转为护盾
    100%
    护甲
    +50%
    异常状态临界值
    275%
    抗性
    0 0 0 75
    伤害
    110%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    HeistProjectWand
    Metadata
    ProjectCasterWandGuard
    等级
    68
    生命
    0
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    16,849
    伤害
    411
    法术伤害
    411
    命中
    580
    攻击间隔
    1.005
    经验值
    11,281
    Minion Life
    0
    Minion Energy Shield
    3,655
    Minion Damage
    328
    异常状态临界值
    17,692
    冰缓
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    DoLiterallyNothing
    WalkEmergeHeistGuard
    walk emerge distance [200]
    HeistScienceSpawnDumpingPortal
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 10 秒
    spell maximum action distance +% [-35]
    GSHeistDumpingPortalHit
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 108.6 - 162.9 混沌伤害
    你的击中不能眩晕敌人
    is area damage [1]
    visual hit effect chaos is green [1]
    HeistCultistWandProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 329–493
    暴击几率: 5%
    攻击间隔: 1.005 秒
    base is projectile [1]
    monster projectile variation [121]
    projectile uses contact position [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    EASHeistMindControlSuicide
    法术
    施放间隔: 1 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectWand"
    extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectWand"
    extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandGuard"] = {
        name = "Necroscientist",
        life = 2.75,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "HeistCultistWandProjectile",
            "GSHeistDumpingPortalHit",
            "WalkEmergeHeistGuard",
            "HeistScienceSpawnDumpingPortal",
            "DoLiterallyNothing",
            "EASHeistMindControlSuicide",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistCultistWandProjectile"] = {
        name = "HeistCultistWandProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistDumpingPortalHit"] = {
        name = "GSHeistDumpingPortalHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "cannot_stun",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistGuard"] = {
        name = "WalkEmergeHeistGuard",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistScienceSpawnDumpingPortal"] = {
        name = "HeistScienceSpawnDumpingPortal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistMindControlSuicide"] = {
        name = "EASHeistMindControlSuicide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    死灵学者
    人形
    monster no map drops [1]
    stance movement speed +% final [-64]
    stance movement speed +% final [-18]
    Necroscientist
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre
    标签施法, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
    生命
    275%
    生命转为护盾
    100%
    护甲
    +50%
    异常状态临界值
    275%
    抗性
    0 0 0 75
    伤害
    110%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    HeistProjectWand
    Metadata
    ProjectCasterWandGuardBench
    等级
    68
    生命
    0
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    16,849
    伤害
    411
    法术伤害
    411
    命中
    580
    攻击间隔
    1.005
    经验值
    11,281
    Minion Life
    0
    Minion Energy Shield
    3,655
    Minion Damage
    328
    异常状态临界值
    17,692
    冰缓
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    DoLiterallyNothing
    WalkEmergeHeistGuard
    walk emerge distance [200]
    HeistScienceSpawnDumpingPortal
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 10 秒
    spell maximum action distance +% [-35]
    GSHeistDumpingPortalHit
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 108.6 - 162.9 混沌伤害
    你的击中不能眩晕敌人
    is area damage [1]
    visual hit effect chaos is green [1]
    HeistCultistWandProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 329–493
    暴击几率: 5%
    攻击间隔: 1.005 秒
    base is projectile [1]
    monster projectile variation [121]
    projectile uses contact position [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    EASHeistMindControlSuicide
    法术
    施放间隔: 1 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectWand"
    extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectWand"
    extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
    extends "Metadata/Monsters/LeagueHeist/Science/HeistProjectMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandGuardBench"] = {
        name = "Necroscientist",
        life = 2.75,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "HeistCultistWandProjectile",
            "GSHeistDumpingPortalHit",
            "WalkEmergeHeistGuard",
            "HeistScienceSpawnDumpingPortal",
            "DoLiterallyNothing",
            "EASHeistMindControlSuicide",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistCultistWandProjectile"] = {
        name = "HeistCultistWandProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistDumpingPortalHit"] = {
        name = "GSHeistDumpingPortalHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "cannot_stun",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistGuard"] = {
        name = "WalkEmergeHeistGuard",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistScienceSpawnDumpingPortal"] = {
        name = "HeistScienceSpawnDumpingPortal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistMindControlSuicide"] = {
        name = "EASHeistMindControlSuicide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    死灵学者
    人形
    stance movement speed +% final [-64]
    stance movement speed +% final [-18]
    Necroscientist
    幽魂Y
    标签施法, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 躯体雕塑者, 拼接灵柩, 违法者, 脓包, 咯吱实验体, 咯吱实验体, 咯吱实验体, 锵锵实验体, 异端技师, 死灵学者, 高级异端技师, 高级死灵学者
  • 生命
    275%
    生命转为护盾
    100%
    护甲
    +50%
    异常状态临界值
    275%
    抗性
    0 0 0 75
    伤害
    110%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    HeistProjectWand
    Metadata
    ProjectCasterWandSpectre
    等级
    68
    生命
    0
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    16,849
    伤害
    411
    法术伤害
    411
    命中
    580
    攻击间隔
    1.005
    经验值
    11,281
    Minion Life
    0
    Minion Energy Shield
    3,655
    Minion Damage
    328
    异常状态临界值
    17,692
    冰缓
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    DoLiterallyNothing
    WalkEmergeHeistGuard
    walk emerge distance [200]
    HeistScienceSpawnDumpingPortal
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 10 秒
    spell maximum action distance +% [-35]
    GSHeistDumpingPortalHit
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 108.6 - 162.9 混沌伤害
    你的击中不能眩晕敌人
    is area damage [1]
    visual hit effect chaos is green [1]
    HeistCultistWandProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 329–493
    暴击几率: 5%
    攻击间隔: 1.005 秒
    base is projectile [1]
    monster projectile variation [121]
    projectile uses contact position [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    EASHeistMindControlSuicide
    法术
    施放间隔: 1 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Functions
    {
    	DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );"
    	DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );"
    	AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );"
    	AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );"
    }
    
    Animated
    {
    	on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );"
    	on_event_add_arrow = "SetStateTo( arrow_visible, 1 );"
    }
    
    StateMachine
    {
    	define_state = "arrow_visible;"
    
    	on_state_arrow_visible_0 =
    	"
    		Call( DetachMilitaryArrow );
    		Call( DetachThugArrow );
    	"
    
    	on_state_arrow_visible_1 =
    	"
    		IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } );
    		IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } );
    	"
    }
    
    Animated
    {
    	on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );"
    
    	on_event_apply_trail_epk_R =
    	"
    		IfVarietyContains( Thug,
    		{
    			IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    		} );
    	"
    
    	on_event_remove_trail_epk_R =
    	"
    		IfVarietyContains( Thug,
    		{
    			IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    		} );
    	"
    }
    
    Actor
    {
    	on_destroy_Melee =
    	"
    		IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		IfVarietyContains( Thug,
    		{
    			Call( DetachThugArrow );
    			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre"] = {
        name = "Necroscientist",
        life = 2.75,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "HeistCultistWandProjectile",
            "GSHeistDumpingPortalHit",
            "WalkEmergeHeistGuard",
            "HeistScienceSpawnDumpingPortal",
            "DoLiterallyNothing",
            "EASHeistMindControlSuicide",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistCultistWandProjectile"] = {
        name = "HeistCultistWandProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistDumpingPortalHit"] = {
        name = "GSHeistDumpingPortalHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "cannot_stun",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistGuard"] = {
        name = "WalkEmergeHeistGuard",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistScienceSpawnDumpingPortal"] = {
        name = "HeistScienceSpawnDumpingPortal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistMindControlSuicide"] = {
        name = "EASHeistMindControlSuicide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    死灵学者
    人形
    stance movement speed +% final [-64]
    stance movement speed +% final [-18]
    Necroscientist
    幽魂N
    幽魂 取代Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandSpectre
    标签施法, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 高级异端技师, 死灵学者, 拉布拉茄
  • 生命
    275%
    生命转为护盾
    100%
    护甲
    +50%
    异常状态临界值
    275%
    抗性
    0 0 0 75
    伤害
    110%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    HeistProjectWand
    Metadata
    ProjectCasterWandStandalone
    等级
    68
    生命
    0
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    16,849
    伤害
    411
    法术伤害
    411
    命中
    580
    攻击间隔
    1.005
    经验值
    11,281
    Minion Life
    0
    Minion Energy Shield
    3,655
    Minion Damage
    328
    异常状态临界值
    17,692
    冰缓
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    DoLiterallyNothing
    WalkEmergeHeistGuard
    walk emerge distance [200]
    HeistScienceSpawnDumpingPortal
    可触发, 法术
    施放间隔: 1.5 秒
    冷却时间: 10 秒
    spell maximum action distance +% [-35]
    GSHeistDumpingPortalHit
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 108.6 - 162.9 混沌伤害
    你的击中不能眩晕敌人
    is area damage [1]
    visual hit effect chaos is green [1]
    HeistCultistWandProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 329–493
    暴击几率: 5%
    攻击间隔: 1.005 秒
    base is projectile [1]
    monster projectile variation [121]
    projectile uses contact position [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    EASHeistMindControlSuicide
    法术
    施放间隔: 1 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Functions
    {
    	DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );"
    	DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );"
    	AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );"
    	AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );"
    }
    
    Animated
    {
    	on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );"
    	on_event_add_arrow = "SetStateTo( arrow_visible, 1 );"
    }
    
    StateMachine
    {
    	define_state = "arrow_visible;"
    
    	on_state_arrow_visible_0 =
    	"
    		Call( DetachMilitaryArrow );
    		Call( DetachThugArrow );
    	"
    
    	on_state_arrow_visible_1 =
    	"
    		IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } );
    		IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } );
    	"
    }
    
    Animated
    {
    	on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );"
    
    	on_event_apply_trail_epk_R =
    	"
    		IfVarietyContains( Thug,
    		{
    			IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    		} );
    	"
    
    	on_event_remove_trail_epk_R =
    	"
    		IfVarietyContains( Thug,
    		{
    			IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    		} );
    	"
    }
    
    Actor
    {
    	on_destroy_Melee =
    	"
    		IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		IfVarietyContains( Thug,
    		{
    			Call( DetachThugArrow );
    			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Science/ProjectCasterWandStandalone"] = {
        name = "Necroscientist",
        life = 2.75,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 75,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 60,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "HeistCultistWandProjectile",
            "GSHeistDumpingPortalHit",
            "WalkEmergeHeistGuard",
            "HeistScienceSpawnDumpingPortal",
            "DoLiterallyNothing",
            "EASHeistMindControlSuicide",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistCultistWandProjectile"] = {
        name = "HeistCultistWandProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {121, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistDumpingPortalHit"] = {
        name = "GSHeistDumpingPortalHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "cannot_stun",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistGuard"] = {
        name = "WalkEmergeHeistGuard",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistScienceSpawnDumpingPortal"] = {
        name = "HeistScienceSpawnDumpingPortal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistMindControlSuicide"] = {
        name = "EASHeistMindControlSuicide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-64]
    IdStanceHeistScientistWalk_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    stance movement speed +% final [-18]
    IdStanceHeistScientistJog_
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -18 Max: -18 全域
  • Craft Tagsspeed
    Edit

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