幽魂 | Y |
---|---|
地区 | 月影广场, 月影神殿 2 层, 永恒的实验室 |
标签 | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Packs |
生命
99%
异常状态临界值
99%
抗性
0 0 75 0
伤害
66%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
2.445 秒
伤害分布
±20%
经验值
110%
Model Size
90%
类型
DemonFemale2
Metadata
DemonFemale2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,369
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
247
法术伤害
247
命中
290
攻击间隔
2.445
经验值
11,281
异常状态临界值
6,369
冰缓
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 197–296
暴击几率: 5%
攻击间隔: 2.445 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2"] = { name = "Night Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
黑夜之魔
恶魔
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Night Horror
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Packs |
生命
99%
异常状态临界值
99%
抗性
0 0 75 0
伤害
66%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
2.445 秒
伤害分布
±20%
经验值
110%
Model Size
90%
类型
DemonFemale2
Metadata
DemonFemale2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,369
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
247
法术伤害
247
命中
290
攻击间隔
2.445
经验值
11,281
异常状态临界值
6,369
冰缓
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 197–296
暴击几率: 5%
攻击间隔: 2.445 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Hellscape"] = { name = "Night Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
寂夜幽惧
Night Horror
幽魂 | Y |
---|---|
地区 | 暮光古庙 |
标签 | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Packs |
生命
99%
异常状态临界值
99%
抗性
0 0 75 0
伤害
66%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
2.445 秒
伤害分布
±20%
经验值
110%
Model Size
90%
类型
DemonFemale2
Metadata
DemonFemale2Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
71
生命
8,694
护甲
36,473
闪避值
5,260
能量护盾
0
伤害
295
法术伤害
295
命中
326
攻击间隔
2.445
经验值
12,044
异常状态临界值
8,694
冰缓
27
Shock
27
Brittle
156
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 236–354
暴击几率: 5%
攻击间隔: 2.445 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Schism"] = { name = "Night Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
寂夜幽惧
Night Horror
幽魂 | Y |
---|---|
地区 | 港湾大桥 |
标签 | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Packs |
生命
99%
异常状态临界值
99%
抗性
0 0 75 0
伤害
66%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
2.445 秒
伤害分布
±20%
经验值
110%
Model Size
90%
类型
DemonFemale2
Metadata
DemonFemale2NewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
60
生命
3,661
护甲
15,178
闪避值
3,556
能量护盾
0
伤害
164
法术伤害
164
命中
211
攻击间隔
2.445
经验值
9,092
异常状态临界值
3,661
冰缓
12
Shock
12
Brittle
65
Scorch
12
Sap
32
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 131–197
暴击几率: 5%
攻击间隔: 2.445 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" } Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2NewTeam"] = { name = "Night Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.