Orvil of the Black Scythes
亡灵monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
stance movement speed +% final [318]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
global maim on hit [1]
monster gain base ward equal to total maximum life % [20]
global maim on hit [1]
| 幽魂 | |
|---|---|
| 标签 | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
生命
270%
生命转为保护
20%
闪避值
+50%
异常状态临界值
270%
抗性
伤害
240%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
0 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
ExpeditionScytheHandLieutenant
Metadata
ExpeditionScytheHandLieutenant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
28,790
闪避值
7,109
伤害
897
法术伤害
897
命中
580
攻击间隔
0
经验值
15,383
召唤物生命
3,768
召唤物伤害
716
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 717—1076
暴击几率: 5%
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTExpeditionScytheHandLieutenant
法术, 位移
施放间隔: 2 秒
冷却时间: 5 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
ExpeditionScytheHandDoubleStrikeLieutenant
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 717—1076
暴击几率: 5%
攻击伤害: 60%
攻击伤害: 80%
对你的敌人无情痛击。
攻击伤害总降 20%
action attack or cast time uses animation length [1]
GAExpeditionScytheRightLieutenant
可触发, 攻击
基本伤害: 717—1076
暴击几率: 5%
攻击伤害: 65%
攻击伤害总降 35%
is area damage [1]
GAExpeditionScytheLeftLieutenant
可触发, 攻击
基本伤害: 717—1076
暴击几率: 5%
攻击伤害: 65%
攻击伤害总降 35%
is area damage [1]
GAExpeditionScytheDTTLieutenant
攻击, 可触发, 引导
基本伤害: 717—1076
暴击几率: 5%
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ScytheHand/ExpeditionScytheHandLieutenant"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Orvil of the Black Scythes",
life = 2.7,
damage = 2.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"ExpeditionScytheHandDoubleStrikeLieutenant",
"GAExpeditionScytheRightLieutenant",
"GAExpeditionScytheLeftLieutenant",
"GAExpeditionScytheDTTLieutenant",
"DTTExpeditionScytheHandLieutenant",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionScytheHandDoubleStrikeLieutenant"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheRightLieutenant"] = {
name = "GAExpeditionScytheRightLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheLeftLieutenant"] = {
name = "GAExpeditionScytheLeftLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheDTTLieutenant"] = {
name = "GAExpeditionScytheDTTLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionScytheHandLieutenant"] = {
name = "DTTExpeditionScytheHandLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
},
levels = {
[1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
stance movement speed +% final [318]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 速度 |
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
| Family | MonsterGainLifeAsWard |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
global maim on hit [1]
| Family | MonsterMaimOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 攻击 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























