Orvil de la Faux noire
Mort-vivantmonster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
stance movement speed +% final [318]
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [20]
global maim on hit [1]
monster gain base ward equal to total maximum life % [20]
global maim on hit [1]
Orvil of the Black Scythes
| Spectre | |
|---|---|
| Tags | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Vie
270%
Ward From Life
20%
Évasion
+50%
Ailment Threshold
270%
Résistance
Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
0 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
ExpeditionScytheHandLieutenant
Metadata
ExpeditionScytheHandLieutenant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
17,370
Armure
28,790
Score d'Évasion
7,109
Damage
897
Dégâts des sorts
897
Précision
580
Attack Time
0
Expérience
15,383
Minion Life
3,768
Minion Damage
716
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 717—1076
Chances de coup critique: 5%
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTExpeditionScytheHandLieutenant
Spell, Movement
Temps d'incantation: 2 sec.
Temps de recharge: 5 sec.
leap slam minimum distance [40]
walk emerge extra distance [-9]
ExpeditionScytheHandDoubleStrikeLieutenant
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 717—1076
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 80%
Frappez vos ennemis d'un coup puissant.
20% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
GAExpeditionScytheRightLieutenant
Triggerable, Attack
Base Damage: 717—1076
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
35% de Perte de Dégâts d'Attaque
is area damage [1]
GAExpeditionScytheLeftLieutenant
Triggerable, Attack
Base Damage: 717—1076
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
35% de Perte de Dégâts d'Attaque
is area damage [1]
GAExpeditionScytheDTTLieutenant
Attack, Triggerable, Channel
Base Damage: 717—1076
Chances de coup critique: 5%
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ScytheHand/ExpeditionScytheHandLieutenant"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Orvil of the Black Scythes",
life = 2.7,
damage = 2.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"ExpeditionScytheHandDoubleStrikeLieutenant",
"GAExpeditionScytheRightLieutenant",
"GAExpeditionScytheLeftLieutenant",
"GAExpeditionScytheDTTLieutenant",
"DTTExpeditionScytheHandLieutenant",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionScytheHandDoubleStrikeLieutenant"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheRightLieutenant"] = {
name = "GAExpeditionScytheRightLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheLeftLieutenant"] = {
name = "GAExpeditionScytheLeftLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheDTTLieutenant"] = {
name = "GAExpeditionScytheDTTLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionScytheHandLieutenant"] = {
name = "DTTExpeditionScytheHandLieutenant",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
},
levels = {
[1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
stance movement speed +% final [318]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Vitesse |
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [20]
| Family | MonsterGainLifeAsWard |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
global maim on hit [1]
| Family | MonsterMaimOnHit |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Attaque |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























