原始斑纹
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Chimeral
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2Spectre |
标签 | animal_claw_weapon, beast, 施法, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
生命
375%
生命转为护盾
50%
闪避值
+20%
异常状态临界值
375%
抗性
52 52 0 0
伤害
113%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.17 秒
伤害分布
±20%
经验值
125%
Model Size
100%
类型
HarvestIguana
Metadata
HarvestIguanaT2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
24,125
护甲
28,790
闪避值
5,687
能量护盾
3,064
伤害
422
法术伤害
422
命中
290
攻击间隔
1.17
经验值
12,819
异常状态临界值
24,125
冰缓
76
Shock
76
Brittle
432
Scorch
76
Sap
211
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 338–507
暴击几率: 5%
攻击间隔: 1.17 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HarvestIguanaFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 4 秒
冷却时间: 5 秒
造成 337 - 505.6 冰霜伤害
is area damage [1]
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 4 秒
冷却时间: 5 秒
造成 337 - 505.6 冰霜伤害
is area damage [1]
is area damage [1]
HarvestIguanaIceSpikeProjectile
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 338–507
暴击几率: 5%
攻击间隔: 1.17 秒
冷却时间: 1.5 秒
物理伤害的 25% 转化为冰霜伤害
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
法术
施放间隔: 5.2 秒
冷却时间: 12 秒
GSHarvestIguanaSpikeRain
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 418.9 - 628.4 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
spell maximum action distance +% [-20]
你的击中不能眩晕敌人
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_sink_delay_ms = 2200 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { on_death = "Call( Vines1400 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2"] = { name = "Primal Chimeral", life = 3.75, energyShield = 0.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "HarvestIguanaIceSpikeProjectile", "GSHarvestIguanaSpikeRain", "EASHarvestEmerge", "EASHarvestIguanaSpikeRain", "HarvestIguanaFlamethrowerLeftToRight", "HarvestIguanaFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaIceSpikeProjectile"] = { name = "HarvestIguanaIceSpikeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {112, 25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestIguanaSpikeRain"] = { name = "GSHarvestIguanaSpikeRain", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestIguanaSpikeRain"] = { name = "EASHarvestIguanaSpikeRain", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaFlamethrowerLeftToRight"] = { name = "HarvestIguanaFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaFlamethrowerRightToLeft"] = { name = "HarvestIguanaFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
原始斑纹
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Chimeral
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, 施法, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
生命
356%
生命转为护盾
50%
闪避值
+20%
异常状态临界值
356%
抗性
52 52 0 0
伤害
113%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.17 秒
伤害分布
±20%
经验值
125%
Model Size
100%
类型
HarvestIguanaSpectre
Metadata
HarvestIguanaT2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,903
护甲
28,790
闪避值
5,687
能量护盾
3,064
伤害
422
法术伤害
422
命中
290
攻击间隔
1.17
经验值
12,819
异常状态临界值
22,903
冰缓
72
Shock
72
Brittle
410
Scorch
72
Sap
200
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 338–507
暴击几率: 5%
攻击间隔: 1.17 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HarvestIguanaFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 4 秒
冷却时间: 5 秒
造成 337 - 505.6 冰霜伤害
is area damage [1]
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 4 秒
冷却时间: 5 秒
造成 337 - 505.6 冰霜伤害
is area damage [1]
is area damage [1]
HarvestIguanaIceSpikeProjectile
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 338–507
暴击几率: 5%
攻击间隔: 1.17 秒
冷却时间: 1.5 秒
物理伤害的 25% 转化为冰霜伤害
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
法术
施放间隔: 5.2 秒
冷却时间: 12 秒
GSHarvestIguanaSpikeRain
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 418.9 - 628.4 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
spell maximum action distance +% [-20]
你的击中不能眩晕敌人
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2Spectre"] = { name = "Primal Chimeral", life = 3.56, energyShield = 0.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "HarvestIguanaIceSpikeProjectile", "GSHarvestIguanaSpikeRain", "EASHarvestEmerge", "EASHarvestIguanaSpikeRain", "HarvestIguanaFlamethrowerLeftToRight", "HarvestIguanaFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaIceSpikeProjectile"] = { name = "HarvestIguanaIceSpikeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {112, 25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestIguanaSpikeRain"] = { name = "GSHarvestIguanaSpikeRain", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestIguanaSpikeRain"] = { name = "EASHarvestIguanaSpikeRain", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaFlamethrowerLeftToRight"] = { name = "HarvestIguanaFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestIguanaFlamethrowerRightToLeft"] = { name = "HarvestIguanaFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |