Quimera primitiva
Primal Chimeral
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2Spectre
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Immunemonster no map drops [1]
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
375%Vida
50%Energy Shield From Life
+20%Evasión
375%Ailment Threshold
52 52 0 0Resistencia
113%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 9Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
125%Experiencia
100%Model Size
HarvestIguanaType
132,356Vida
16,265Armadura
9,744Evasión
8,133Escudo de energía
1,077Damage
538Precisión
1.17Attack Time
16,563Experiencia
132,356Ailment Threshold
419Chill
419Shock
2,368Brittle
419Scorch
1,156Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 862–1293
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestIguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 704.6 a 1057 de daño de hielo
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 704.6 a 1057 de daño de hielo
is area damage [1]
HarvestIguanaIceSpikeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 862–1293
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Tiempo de recarga: 1.5 Second
El 25% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
Tiempo de recarga: 12 Second
GSHarvestIguanaSpikeRain
Triggerable
Inflige de 946.1 a 1419 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
107,106Vida
14,425Armadura
9,130Evasión
7,213Escudo de energía
961Damage
499Precisión
1.17Attack Time
16,258Experiencia
107,106Ailment Threshold
339Chill
339Shock
1,916Brittle
339Scorch
936Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 769–1153
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestIguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 643.8 a 965.6 de daño de hielo
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 643.8 a 965.6 de daño de hielo
is area damage [1]
HarvestIguanaIceSpikeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 769–1153
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Tiempo de recarga: 1.5 Second
El 25% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
Tiempo de recarga: 12 Second
GSHarvestIguanaSpikeRain
Triggerable
Inflige de 856 a 1284 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
68,393Vida
11,328Armadura
8,000Evasión
5,664Escudo de energía
763Damage
428Precisión
1.17Attack Time
15,471Experiencia
68,393Ailment Threshold
216Chill
216Shock
1,223Brittle
216Scorch
597Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 610–915
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestIguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 536.5 a 804.8 de daño de hielo
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 536.5 a 804.8 de daño de hielo
is area damage [1]
HarvestIguanaIceSpikeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 610–915
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Tiempo de recarga: 1.5 Second
El 25% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
Tiempo de recarga: 12 Second
GSHarvestIguanaSpikeRain
Triggerable
Inflige de 699.9 a 1050 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
40,697Vida
8,348Armadura
6,760Evasión
4,174Escudo de energía
569Damage
352Precisión
1.17Attack Time
14,235Experiencia
40,697Ailment Threshold
129Chill
129Shock
728Brittle
129Scorch
356Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 455–683
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestIguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 426 a 639 de daño de hielo
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 426 a 639 de daño de hielo
is area damage [1]
HarvestIguanaIceSpikeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 455–683
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Tiempo de recarga: 1.5 Second
El 25% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
Tiempo de recarga: 12 Second
GSHarvestIguanaSpikeRain
Triggerable
Inflige de 542.5 a 813.7 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
24,125Vida
6,127Armadura
5,687Evasión
3,064Escudo de energía
422Damage
290Precisión
1.17Attack Time
12,819Experiencia
24,125Ailment Threshold
76Chill
76Shock
432Brittle
76Scorch
211Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 338–507
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestIguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 337 a 505.6 de daño de hielo
is area damage [1]
HarvestIguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second
Inflige de 337 a 505.6 de daño de hielo
is area damage [1]
HarvestIguanaIceSpikeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 338–507
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Tiempo de recarga: 1.5 Second
El 25% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [112]
spell maximum action distance +% [-20]
EASHarvestIguanaSpikeRain
Tiempo de recarga: 12 Second
GSHarvestIguanaSpikeRain
Triggerable
Inflige de 418.9 a 628.4 de daño de hielo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
spell maximum action distance +% [-20]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpell45ForceTargetEnemy TargetIsPlayer TargetNotFar
EmptyActionSpell9ForceTargetEnemy TargetNotFar
IguanaFlamethrower45ForceTargetEnemy TargetIsPlayer TargetMediumNear
IguanaFlamethrower9ForceTargetEnemy TargetMediumNear
MonsterProjectileWeapon90ForceTargetEnemy TargetIsPlayer
MonsterProjectileWeapon18ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_sink_delay_ms = 2200
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1400 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2"] = {
    name = "Primal Chimeral",
    life = 3.75,
    energyShield = 0.5,
    fireResist = 52,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HarvestIguanaIceSpikeProjectile",
        "GSHarvestIguanaSpikeRain",
        "EASHarvestEmerge",
        "EASHarvestIguanaSpikeRain",
        "HarvestIguanaFlamethrowerLeftToRight",
        "HarvestIguanaFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestIguanaIceSpikeProjectile"] = {
    name = "HarvestIguanaIceSpikeProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestIguanaSpikeRain"] = {
    name = "GSHarvestIguanaSpikeRain",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestIguanaSpikeRain"] = {
    name = "EASHarvestIguanaSpikeRain",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestIguanaFlamethrowerLeftToRight"] = {
    name = "HarvestIguanaFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestIguanaFlamethrowerRightToLeft"] = {
    name = "HarvestIguanaFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Quimera primitiva
    Primal Chimeral
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement
    356%Vida
    50%Energy Shield From Life
    +20%Evasión
    356%Ailment Threshold
    52 52 0 0Resistencia
    113%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 9Attack Distance
    1.17 SecondAttack Time
    ±20%Damage Spread
    125%Experiencia
    100%Model Size
    HarvestIguanaSpectreType
    125,650Vida
    16,265Armadura
    9,744Evasión
    8,133Escudo de energía
    1,077Damage
    538Precisión
    1.17Attack Time
    16,563Experiencia
    125,650Ailment Threshold
    397Chill
    397Shock
    2,248Brittle
    397Scorch
    1,098Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 862–1293
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestIguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 704.6 a 1057 de daño de hielo
    is area damage [1]
    HarvestIguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 704.6 a 1057 de daño de hielo
    is area damage [1]
    HarvestIguanaIceSpikeProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 862–1293
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Tiempo de recarga: 1.5 Second
    El 25% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [112]
    spell maximum action distance +% [-20]
    EASHarvestIguanaSpikeRain
    Tiempo de recarga: 12 Second
    GSHarvestIguanaSpikeRain
    Triggerable
    Inflige de 946.1 a 1419 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    spell maximum action distance +% [-20]
    EASHarvestEmerge
    101,679Vida
    14,425Armadura
    9,130Evasión
    7,213Escudo de energía
    961Damage
    499Precisión
    1.17Attack Time
    16,258Experiencia
    101,679Ailment Threshold
    322Chill
    322Shock
    1,819Brittle
    322Scorch
    888Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 769–1153
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestIguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 643.8 a 965.6 de daño de hielo
    is area damage [1]
    HarvestIguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 643.8 a 965.6 de daño de hielo
    is area damage [1]
    HarvestIguanaIceSpikeProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 769–1153
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Tiempo de recarga: 1.5 Second
    El 25% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [112]
    spell maximum action distance +% [-20]
    EASHarvestIguanaSpikeRain
    Tiempo de recarga: 12 Second
    GSHarvestIguanaSpikeRain
    Triggerable
    Inflige de 856 a 1284 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    spell maximum action distance +% [-20]
    EASHarvestEmerge
    64,928Vida
    11,328Armadura
    8,000Evasión
    5,664Escudo de energía
    763Damage
    428Precisión
    1.17Attack Time
    15,471Experiencia
    64,928Ailment Threshold
    205Chill
    205Shock
    1,161Brittle
    205Scorch
    567Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 610–915
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestIguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 536.5 a 804.8 de daño de hielo
    is area damage [1]
    HarvestIguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 536.5 a 804.8 de daño de hielo
    is area damage [1]
    HarvestIguanaIceSpikeProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 610–915
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Tiempo de recarga: 1.5 Second
    El 25% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [112]
    spell maximum action distance +% [-20]
    EASHarvestIguanaSpikeRain
    Tiempo de recarga: 12 Second
    GSHarvestIguanaSpikeRain
    Triggerable
    Inflige de 699.9 a 1050 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    spell maximum action distance +% [-20]
    EASHarvestEmerge
    38,635Vida
    8,348Armadura
    6,760Evasión
    4,174Escudo de energía
    569Damage
    352Precisión
    1.17Attack Time
    14,235Experiencia
    38,635Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    338Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 455–683
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestIguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 426 a 639 de daño de hielo
    is area damage [1]
    HarvestIguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 426 a 639 de daño de hielo
    is area damage [1]
    HarvestIguanaIceSpikeProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 455–683
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Tiempo de recarga: 1.5 Second
    El 25% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [112]
    spell maximum action distance +% [-20]
    EASHarvestIguanaSpikeRain
    Tiempo de recarga: 12 Second
    GSHarvestIguanaSpikeRain
    Triggerable
    Inflige de 542.5 a 813.7 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    spell maximum action distance +% [-20]
    EASHarvestEmerge
    22,903Vida
    6,127Armadura
    5,687Evasión
    3,064Escudo de energía
    422Damage
    290Precisión
    1.17Attack Time
    12,819Experiencia
    22,903Ailment Threshold
    72Chill
    72Shock
    410Brittle
    72Scorch
    200Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 338–507
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestIguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 337 a 505.6 de daño de hielo
    is area damage [1]
    HarvestIguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 4 Second
    Tiempo de recarga: 5 Second
    Inflige de 337 a 505.6 de daño de hielo
    is area damage [1]
    HarvestIguanaIceSpikeProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 338–507
    Daño de golpe crítico: 5%
    Attack Time: 1.17 Second
    Tiempo de recarga: 1.5 Second
    El 25% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [112]
    spell maximum action distance +% [-20]
    EASHarvestIguanaSpikeRain
    Tiempo de recarga: 12 Second
    GSHarvestIguanaSpikeRain
    Triggerable
    Inflige de 418.9 a 628.4 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    spell maximum action distance +% [-20]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    EmptyActionSpell45ForceTargetEnemy TargetIsPlayer TargetNotFar
    EmptyActionSpell9ForceTargetEnemy TargetNotFar
    IguanaFlamethrower45ForceTargetEnemy TargetIsPlayer TargetMediumNear
    IguanaFlamethrower9ForceTargetEnemy TargetMediumNear
    MonsterProjectileWeapon90ForceTargetEnemy TargetIsPlayer
    MonsterProjectileWeapon18ForceTargetEnemy

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestIguanaT2Spectre"] = {
        name = "Primal Chimeral",
        life = 3.56,
        energyShield = 0.5,
        fireResist = 52,
        coldResist = 52,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HarvestIguanaIceSpikeProjectile",
            "GSHarvestIguanaSpikeRain",
            "EASHarvestEmerge",
            "EASHarvestIguanaSpikeRain",
            "HarvestIguanaFlamethrowerLeftToRight",
            "HarvestIguanaFlamethrowerRightToLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestIguanaIceSpikeProjectile"] = {
        name = "HarvestIguanaIceSpikeProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestIguanaSpikeRain"] = {
        name = "GSHarvestIguanaSpikeRain",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestIguanaSpikeRain"] = {
        name = "EASHarvestIguanaSpikeRain",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestIguanaFlamethrowerLeftToRight"] = {
        name = "HarvestIguanaFlamethrowerLeftToRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestIguanaFlamethrowerRightToLeft"] = {
        name = "HarvestIguanaFlamethrowerRightToLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
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