幽魂 | Y |
---|---|
地区 | 河道, 西部密林, 湿地, 惊魂树洞 |
标签 | animal_claw_weapon, 施法, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Packs |
生命
156%
生命转为护盾
50%
护甲
+25%
异常状态临界值
156%
抗性
0 40 0 0
伤害
138%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 6
攻击间隔
1.335 秒
伤害分布
±20%
经验值
120%
Model Size
100%
类型
TwigMonster
Metadata
TwigMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
21
生命
353
护甲
561
闪避值
600
能量护盾
113
伤害
36
法术伤害
36
命中
39
攻击间隔
1.335
经验值
997
异常状态临界值
353
冰缓
1
Shock
1
Brittle
6
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 29–43
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SOTwigMonsterVinePod
可触发, 法术
施放间隔: 1 秒
GSTwigMonsterVinePod
法术, 可触发
施放间隔: 1 秒
造成 56.97 - 85.46 物理伤害
25% 的物理伤害转换为混沌伤害
25% 的物理伤害转换为混沌伤害
GTTwigMonsterVinePod
可触发, 法术
施放间隔: 1.13 秒
冷却时间: 3 秒
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/blast_scale.ao" preload_animated_object = "Metadata/Monsters/SaplingMonster/Objects/seed_Thorn.ao" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/TwigMonster"] = { name = "Skeleton Spriggan", life = 1.56, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.38, damageSpread = 0.2, attackTime = 1.335, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SOTwigMonsterVinePod", "GSTwigMonsterVinePod", "GTTwigMonsterVinePod", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOTwigMonsterVinePod"] = { name = "SOTwigMonsterVinePod", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTwigMonsterVinePod"] = { name = "GSTwigMonsterVinePod", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_%_to_convert_to_chaos", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTwigMonsterVinePod"] = { name = "GTTwigMonsterVinePod", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }