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雕骨师
兽穴
The Bone Sculptor

雕骨师

幽魂N
地区兽穴
词缀复活不死生物
标签insect_blood, demon, not_str, not_dex
伤害98%
生命140%
Energy Shield From Life100%
Ailment Threshold140%
攻击暴击率5%
类型NecromancerBoss
攻击距离6 ~ 9
攻击间隔1.5 秒
伤害分布20%
命中+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84雕骨师402541401.21.5106661626585481066600850

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82雕骨师3605312501.58868144257945886800850

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78雕骨师27898992.41.55975113286852597500850

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73雕骨师20726740.31.5380283485676380200850

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68雕骨师15075549.11.5241161274681241100850

MeleeAtAnimationSpeedUnique
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length 攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射

NecromancerReviveSkeleton
法术施放间隔: 1.1 秒

NecromancerEnfeeble
enfeeble
衰弱
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
基础持续时间为 10
active skill area of effect radius +% final [0]
被诅咒敌人命中值降低 60%
被诅咒的普通和魔法敌人造成的伤害总降 60%
skill art variation [1]
被诅咒的稀有或传奇敌人造成的伤害总降 23%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 1.1 秒

NecromancerSkeletalHeal
restore skill life regeneration rate per minute % [1200]
base skill effect duration [2000]

法术 可触发
施放间隔: 1 秒
冷却时间: 6 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
53雕骨师8854252.91.5107723502541107700550
ReviveSkeleton60IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee15NoRepeat TargetNear AllyNearMe TargetIsEnemy
Restore100TargetIsAlly TargetLessThan50PercentLife TargetNotSelf
#Should only melee as last resort
Melee21TargetNear
#This is here for the case where there is nothing for them to do.
Melee 3
#Various skills only used by specific necros
Enfeeble6TargetNotCursed TargetIsCurseable TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
火焰抗性冰霜抗性闪电抗性混沌抗性
00250
00550
00850
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerSkeletalBeast"] = {
    name = "The Bone Sculptor",
    life = 1.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 0.98,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "NecromancerEnfeeble",
        "NecromancerReviveSkeleton",
        "NecromancerSkeletalHeal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerEnfeeble"] = {
    name = "Enfeeble",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "accuracy_rating_+%",
        "enfeeble_damage_+%_final",
        "skill_art_variation",
        "enfeeble_damage_+%_vs_rare_or_unique_final",
    },
    levels = {
        [1] = {10000, 0, -60, -60, 1, -23, levelRequirement = 4, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerSkeletalHeal"] = {
    name = "NecromancerSkeletalHeal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "restore_skill_life_regeneration_rate_per_minute_%",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1200, 2000, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}