试炼勇士
人形
攻击速度总降 25%
Trial Champion
幽魂Y
幽魂 取代Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerSpectre_
标签has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
生命
325%
护甲
+75%
异常状态临界值
325%
抗性
40 0 0 0
伤害
137%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 17
攻击间隔
1.5 秒
伤害分布
±20%
经验值
130%
Model Size
100%
类型
VaalGuardRareUltimatum
Metadata
VaalOverseer
等级
68
生命
20,908
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
512
法术伤害
512
命中
290
攻击间隔
1.5
经验值
13,332
异常状态临界值
20,908
冰缓
66
Shock
66
Brittle
374
Scorch
66
Sap
183
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 409–614
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAUltimatumCloneStrike
可触发, 攻击
基本伤害: 409–614
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 6 秒
近战打击范围 +4
cast time overrides attack duration [1]
is area damage [1]
SSMUltimatumCloneStrike
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [556]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTUltimatumCloneStrike
可触发, 法术
施放间隔: 1 秒
OverseerBuffAlly
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 14 秒
active skill area of effect radius +% final [24]
OverseerDebuffEnemy
可触发, 法术
施放间隔: 2.5 秒
active skill area of effect radius +% final [24]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Actor
{
	on_start_ExecuteGEAL = "this.team = GetTeam();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseer"] = {
    name = "Trial Champion",
    life = 3.25,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.37,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 17,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAUltimatumCloneStrike",
        "SSMUltimatumCloneStrike",
        "GTUltimatumCloneStrike",
        "OverseerBuffAlly",
        "OverseerDebuffEnemy",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAUltimatumCloneStrike"] = {
    name = "GAUltimatumCloneStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMUltimatumCloneStrike"] = {
    name = "SSMUltimatumCloneStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 556, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTUltimatumCloneStrike"] = {
    name = "GTUltimatumCloneStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OverseerBuffAlly"] = {
    name = "OverseerBuffAlly",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OverseerDebuffEnemy"] = {
    name = "OverseerDebuffEnemy",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
攻击速度总降 25%
IdMonsterSlowerAttacksRareUnique
FamilyIncreasedAttackSpeed
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • active skill attack speed +% final Min: -25 Max: -25 全域
  • Craft Tagsattack speed
    试炼勇士
    人形
    攻击速度总降 25%
    Trial Champion
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerSpectre_
    标签has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    生命
    325%
    护甲
    +75%
    异常状态临界值
    325%
    抗性
    40 0 0 0
    伤害
    137%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 17
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    VaalGuardRareUltimatum
    Metadata
    VaalOverseerRuin__
    等级
    68
    生命
    20,908
    护甲
    50,383
    闪避值
    4,739
    能量护盾
    0
    伤害
    512
    法术伤害
    512
    命中
    290
    攻击间隔
    1.5
    经验值
    13,332
    异常状态临界值
    20,908
    冰缓
    66
    Shock
    66
    Brittle
    374
    Scorch
    66
    Sap
    183
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAUltimatumCloneStrikeRuinish
    可触发, 攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 6 秒
    近战打击范围 +4
    cast time overrides attack duration [1]
    is area damage [1]
    SSMUltimatumCloneStrikeRuin
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    alternate minion [557]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTUltimatumCloneStrikeRuin
    可触发, 法术
    施放间隔: 1 秒
    OverseerBuffAlly
    可触发, 法术
    施放间隔: 2.5 秒
    冷却时间: 14 秒
    active skill area of effect radius +% final [24]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Actor
    {
    	on_start_ExecuteGEAL = "this.team = GetTeam();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerRuin__"] = {
        name = "Trial Champion",
        life = 3.25,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAUltimatumCloneStrikeRuinish",
            "SSMUltimatumCloneStrikeRuin",
            "GTUltimatumCloneStrikeRuin",
            "OverseerBuffAlly",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAUltimatumCloneStrikeRuinish"] = {
        name = "GAUltimatumCloneStrikeRuinish",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMUltimatumCloneStrikeRuin"] = {
        name = "SSMUltimatumCloneStrikeRuin",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 557, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTUltimatumCloneStrikeRuin"] = {
        name = "GTUltimatumCloneStrikeRuin",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OverseerBuffAlly"] = {
        name = "OverseerBuffAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    攻击速度总降 25%
    IdMonsterSlowerAttacksRareUnique
    FamilyIncreasedAttackSpeed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • active skill attack speed +% final Min: -25 Max: -25 全域
  • Craft Tagsattack speed
    试炼勇士
    人形
    攻击速度总降 25%
    Trial Champion
    幽魂Y
    标签has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    生命
    325%
    护甲
    +75%
    异常状态临界值
    325%
    抗性
    40 0 0 0
    伤害
    137%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 17
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    VaalGuardRareUltimatum
    Metadata
    VaalOverseerSpectre_
    等级
    68
    生命
    20,908
    护甲
    50,383
    闪避值
    4,739
    能量护盾
    0
    伤害
    512
    法术伤害
    512
    命中
    290
    攻击间隔
    1.5
    经验值
    13,332
    异常状态临界值
    20,908
    冰缓
    66
    Shock
    66
    Brittle
    374
    Scorch
    66
    Sap
    183
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAUltimatumCloneStrike
    可触发, 攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 6 秒
    近战打击范围 +4
    cast time overrides attack duration [1]
    is area damage [1]
    SSMUltimatumCloneStrike
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    alternate minion [556]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTUltimatumCloneStrike
    可触发, 法术
    施放间隔: 1 秒
    OverseerBuffAlly
    可触发, 法术
    施放间隔: 2.5 秒
    冷却时间: 14 秒
    active skill area of effect radius +% final [24]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Actor
    {
    	on_start_ExecuteGEAL = "this.team = GetTeam();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerSpectre_"] = {
        name = "Trial Champion",
        life = 3.25,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAUltimatumCloneStrike",
            "SSMUltimatumCloneStrike",
            "GTUltimatumCloneStrike",
            "OverseerBuffAlly",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAUltimatumCloneStrike"] = {
        name = "GAUltimatumCloneStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMUltimatumCloneStrike"] = {
        name = "SSMUltimatumCloneStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 556, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTUltimatumCloneStrike"] = {
        name = "GTUltimatumCloneStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OverseerBuffAlly"] = {
        name = "OverseerBuffAlly",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    攻击速度总降 25%
    IdMonsterSlowerAttacksRareUnique
    FamilyIncreasedAttackSpeed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • active skill attack speed +% final Min: -25 Max: -25 全域
  • Craft Tagsattack speed
    试炼勇士
    人形
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Trial Champion
    幽魂N
    标签has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    生命
    325%
    护甲
    +75%
    异常状态临界值
    325%
    抗性
    40 0 0 0
    伤害
    137%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 17
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    VaalGuardRareUltimatum
    Metadata
    VaalOverseerMinion
    等级
    68
    生命
    20,908
    护甲
    50,383
    闪避值
    4,739
    能量护盾
    0
    伤害
    512
    法术伤害
    512
    命中
    290
    攻击间隔
    1.5
    经验值
    13,332
    异常状态临界值
    20,908
    冰缓
    66
    Shock
    66
    Brittle
    374
    Scorch
    66
    Sap
    183
    GAUltimatumCloneStrike
    可触发, 攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 6 秒
    近战打击范围 +4
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Positioned
    {
    	blocking = false
    	force_placement = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Animated
    {
    	turn_duration = 0.1
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "active"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		Delay( 0.1, { MatchOrientation( owner ); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_active_0 = "DisableRendering();"
    	on_or_create_state_active_1 = "EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerMinion"] = {
        name = "Trial Champion",
        life = 3.25,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "GAUltimatumCloneStrike",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAUltimatumCloneStrike"] = {
        name = "GAUltimatumCloneStrike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 试炼勇士
    人形
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Trial Champion
    幽魂N
    标签has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
    生命
    325%
    护甲
    +75%
    异常状态临界值
    325%
    抗性
    40 0 0 0
    伤害
    137%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 17
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    VaalGuardRareUltimatum
    Metadata
    VaalOverseerMinionRuin
    等级
    68
    生命
    20,908
    护甲
    50,383
    闪避值
    4,739
    能量护盾
    0
    伤害
    512
    法术伤害
    512
    命中
    290
    攻击间隔
    1.5
    经验值
    13,332
    异常状态临界值
    20,908
    冰缓
    66
    Shock
    66
    Brittle
    374
    Scorch
    66
    Sap
    183
    GAUltimatumCloneStrikeRuin
    可触发, 攻击
    基本伤害: 409–614
    暴击几率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 6 秒
    近战打击范围 +4
    apply ultimatum ruin on hit [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Positioned
    {
    	blocking = false
    	force_placement = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Animated
    {
    	turn_duration = 0.1
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "active"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		Delay( 0.1, { MatchOrientation( owner ); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_active_0 = "DisableRendering();"
    	on_or_create_state_active_1 = "EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/VaalOverseer/VaalOverseerMinionRuin"] = {
        name = "Trial Champion",
        life = 3.25,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.37,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "GAUltimatumCloneStrikeRuin",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAUltimatumCloneStrikeRuin"] = {
        name = "GAUltimatumCloneStrikeRuin",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
            "is_area_damage",
            "apply_ultimatum_ruin_on_hit",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域