邪口之炎
幽魂 | N |
---|---|
地区 | 怨忿之窟深处, 隐蔽高温浴室, 隐蔽浴场, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片 |
标签 | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Packs |
生命
55%
闪避值
+10%
异常状态临界值
55%
抗性
0 40 0 0
伤害
83%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 7
攻击间隔
1.005 秒
伤害分布
±20%
经验值
55%
Model Size
100%
类型
Spawn
Metadata
SpawnKamikaze
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
17,609
护甲
92,477
闪避值
8,646
能量护盾
0
伤害
747
法术伤害
747
命中
518
攻击间隔
1.005
经验值
7,223
异常状态临界值
17,609
冰缓
56
Shock
56
Brittle
315
Scorch
56
Sap
154
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpawnSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 2120 - 3180 火焰伤害
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Spawn/Spawn"
Object Type Codes
version 2 extends "Metadata/Monsters/Spawn/Spawn"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spawn/SpawnKamikaze"] = { name = "Unstable Larva", life = 0.55, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.83, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SpawnSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnSuicideExplosion"] = { name = "SpawnSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.2799999713898, 1.9199999570847, 100, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster explodes on its target text [1]
Id | MonsterExplodesOnItsTargetText |
---|---|
Family | MonsterExplodesOnItsTargetText |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
邪口之炎
恶魔
monster explodes on its target text [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Unstable Larva
幽魂 | N |
---|---|
标签 | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
生命
138%
闪避值
+10%
异常状态临界值
138%
抗性
0 40 0 0
伤害
83%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 7
攻击间隔
1.005 秒
伤害分布
±20%
经验值
55%
Model Size
100%
类型
MerveilSpawn
Metadata
SpawnMervielSummonKamikaze
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
8,878
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
310
法术伤害
310
命中
290
攻击间隔
1.005
经验值
5,640
异常状态临界值
8,878
冰缓
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 248–372
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpawnSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 1322 - 1983 火焰伤害
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Spawn/Spawn"
Object Type Codes
version 2 extends "Metadata/Monsters/Spawn/Spawn"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spawn/SpawnMervielSummonKamikaze"] = { name = "Unstable Larva", life = 1.38, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.83, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SpawnSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnSuicideExplosion"] = { name = "SpawnSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.2799999713898, 1.9199999570847, 100, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster explodes on its target text [1]
Id | MonsterExplodesOnItsTargetText |
---|---|
Family | MonsterExplodesOnItsTargetText |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Unstable Larva
恶魔
monster explodes on its target text [1]
monster no drops or experience [1]
生命上限提高 100%
效果区域扩大 20%
角色体型增大 80%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
生命上限提高 100%
效果区域扩大 20%
角色体型增大 80%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
生命
138%
闪避值
+10%
异常状态临界值
138%
抗性
0 40 0 0
伤害
83%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 7
攻击间隔
1.005 秒
伤害分布
±20%
经验值
55%
Model Size
100%
类型
MerveilSpawn
Metadata
SpawnMervielSummonKamikazeGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
8,878
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
310
法术伤害
310
命中
290
攻击间隔
1.005
经验值
5,640
异常状态临界值
8,878
冰缓
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 248–372
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpawnSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 1322 - 1983 火焰伤害
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spawn/SpawnMervielSummonKamikazeGauntlet"] = { name = "Unstable Larva", life = 1.38, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.83, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SpawnSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnSuicideExplosion"] = { name = "SpawnSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.2799999713898, 1.9199999570847, 100, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster explodes on its target text [1]
Id | MonsterExplodesOnItsTargetText |
---|---|
Family | MonsterExplodesOnItsTargetText |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
生命上限提高 100%
效果区域扩大 20%
角色体型增大 80%
Id | MonsterGauntletGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |