Update cookie preferences
流亡编年史
物品
物品
商人物品配方
星团珠宝
圣油
赛季
宝石
宝石
技能宝石
辅助宝石
Transfigured Gems
Unusual Gems
宝石 Roadmap
词缀
词缀
工艺
花园工艺
工艺互动
使命
使命
升华职业
天赋专精
帝王试炼迷宫
万神殿
地图
地图
异界的回响
舆图围城
异界天赋树
Wraeclast Map
工具
工具
PoeCharm
中文化
永恒珠宝
PoB Code
Model
FlavourText
赞助
TW 正體中文
CN 简体中文
KR 한국어
US English
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# Range The **range** of a skill or effect is the maximum [[Distance]] it can influence anything from its point of origin. ## Mechanics [[Melee]] attacks have a relatively short range determined by adding weapon range to the radius of a character's hitbox (which is 2), though it can be greatly extended by utilizing certain passives and items. Maximum travel [[distance]] for projectiles is 120 units, although many projectiles in the game dissipate before reaching it, which limits their effective range. Range of melee attacks can be improved by taking either of the [[Master of the Arena]] or [[Razor's Edge]] notables, socketing the [[Warlord's Reach]] jewel, or using [[Daresso's Salute]] amulet. Range bonuses provided by passive tree, jewels and non-weapon equipment are global, meaning they will apply to both weapons if dual-wielding. However, range bonuses on weapons, including corrupted implicits, crafted bonuses or ones on uniques like [[Wideswing]] or [[Atziri's Disfavour]] are local and will extend the range only for the weapon they are located on, with the notable exception of [[Prismatic Eclipse]], which offers a global bonus. ### Dual Wielding When dual-wielding weapons with different range, all attacks will use the lower value. ### Attack Range and Area of Effect Radius Attack skills that create an AoE anchored on your character, like [[Cleave]], [[Sweep]] or [[Ground Slam]] are completely unaffected by attack range, except for a few skills specifically basing their AoE radius on it, namely [[Cyclone]] and [[Vengeance]]. Radius of skills that create an area of effect on the point of impact, like [[Molten Strike]] or single target skills supported by [[Melee Splash Support]] is also unaffected by attack range, however it does allow you to attack from a greater distance, pushing the AoE further from you, potentially affecting more enemies. ### Theoretical Maximum Melee Weapon Range The maximum default attack range with a melee weapon is 41 units, achieved with: - [[Varunastra]] (11 base). - [[Prismatic Eclipse]] with three white sockets (+6). - [[Master of the Arena]] (+2), [[Blade Master]] (+1), [[Bladedancer]] wheel (+2), [[Claws of the Pride]] (+1), [[Flaying]] (+1), [[Bone Breaker]] (+2), [[Cleaving]] (+1), [[Tribal Fury]] wheel (+2), [[Brinkmanship]] (+2), and [[Splitting Strikes]] (+1). - Elder-influenced Gloves with the +4 elevated melee strike range modifier, [[Warlord's Reach]] (+1), [[Replica Pure Talent]] (+2), and [[Daresso's Salute]] (+2). Total: 11 + 6 + (2 x 5 + 1 x 5) + (4 + 1 + 2 + 2) = 41. Using a level 21+ [[Frost Blades]] adds another 22 units for a total of 63. ## Weapon Range Weapons have the following base ranges: <div style="max-width: 100%; overflow-x: auto;"><table class="cargoTable noMerge sortable jquery-tablesorter" style="max-width: 100%;"><thead><tr><th class="field_Item_class headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Item class</th> <th class="field_weapon_range headerSort" tabindex="0" role="columnheader button" title="Sort ascending">weapon range</th> </tr></thead> <tbody><tr> <td class="field_Item_class">Rune Daggers</td> <td class="field_weapon_range">10</td> </tr> <tr> <td class="field_Item_class">Daggers</td> <td class="field_weapon_range">10</td> </tr> <tr> <td class="field_Item_class">One Hand Swords</td> <td class="field_weapon_range">11</td> </tr> <tr> <td class="field_Item_class">Claws</td> <td class="field_weapon_range">11</td> </tr> <tr> <td class="field_Item_class">Sceptres</td> <td class="field_weapon_range">11</td> </tr> <tr> <td class="field_Item_class">One Hand Maces</td> <td class="field_weapon_range">11</td> </tr> <tr> <td class="field_Item_class">One Hand Axes</td> <td class="field_weapon_range">11</td> </tr> <tr> <td class="field_Item_class">Fishing Rods</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Warstaves</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Two Hand Maces</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Two Hand Axes</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Two Hand Swords</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Staves</td> <td class="field_weapon_range">13</td> </tr> <tr> <td class="field_Item_class">Wands</td> <td class="field_weapon_range">120</td> </tr> <tr> <td class="field_Item_class">Bows</td> <td class="field_weapon_range">120</td> </tr> </tbody></table></div>