역병 걸린 방화범
야수
Blighted Fire-raiser
Spectre | N |
---|---|
Tags | beast, blight_monster, bludgeoning_weapon, 시전, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement |
생명력
600%
Energy Shield From Life
50%
Ailment Threshold
600%
저항
75 0 0 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightGoatmanShaman
Metadata
GoatmanShamanChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
38,600
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
560
주문 피해
560
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightGoatmanLavaMeteor
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 1795.9의 기본 화염 피해를 줌
기본 지속시간 4초
ground fire art variation [2]
기본 지속시간 4초
ground fire art variation [2]
GeometryTriggerBlightLavaMeteor
Triggerable, Spell
시전 속도: 1.17 초
재사용 대기시간: 5 초
GoatmanFireMagmaOrbBlight
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 0.7 초
재사용 대기시간: 3 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
815~1223 화염 피해
연쇄 +2회
base is projectile [1]
is area damage [1]
연쇄 +2회
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/GoatmanShamanChampion"] = { name = "Blighted Fire-raiser", life = 6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "GoatmanFireMagmaOrbBlight", "BlightGoatmanLavaMeteor", "GeometryTriggerBlightLavaMeteor", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GoatmanFireMagmaOrbBlight"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightGoatmanLavaMeteor"] = { name = "BlightGoatmanLavaMeteor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", }, levels = { [1] = {2.5, 2, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightLavaMeteor"] = { name = "GeometryTriggerBlightLavaMeteor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }