Tisse-flammes infesté
Bête
Blighted Fire-raiser
SpectreN
Tagsbeast, blight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement
Vie
600%
Energy Shield From Life
50%
Ailment Threshold
600%
Résistance
75 0 0 0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BlightGoatmanShaman
Metadata
GoatmanShamanChampion
Niveau
68
Vie
38,600
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
BlightGoatmanLavaMeteor
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 1795.9 Dégâts de feu de base par seconde
La Durée de base est de 4 secondes
ground fire art variation [2]
GeometryTriggerBlightLavaMeteor
Triggerable, Spell
Temps d'incantation: 1.17 sec.
Temps de recharge: 5 sec.
GoatmanFireMagmaOrbBlight
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Magma déferlant
Chances de coup critique: 5%
Temps d'incantation: 0.7 sec.
Temps de recharge: 3 sec.
Un orbe enflammé qui inflige des dégâts de zone en touchant le sol avant de ricocher et continuer, rebondissant ainsi plusieurs fois en infligeant des dégâts à de multiples reprises
Inflige 815 à 1223 Dégâts de feu
Ricoche +2 fois
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/GoatmanShamanChampion"] = {
    name = "Blighted Fire-raiser",
    life = 6,
    energyShield = 0.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "GoatmanFireMagmaOrbBlight",
        "BlightGoatmanLavaMeteor",
        "GeometryTriggerBlightLavaMeteor",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GoatmanFireMagmaOrbBlight"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_chains",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightGoatmanLavaMeteor"] = {
    name = "BlightGoatmanLavaMeteor",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.5, 2, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightLavaMeteor"] = {
    name = "GeometryTriggerBlightLavaMeteor",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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