위장한 투아타라
야수
플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
추방이 선조 토템에 주는 피해 50% 감소
부활 시간 50% 감소
Camouflaged Tuatara
SpectreN
Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
생명력
175%
회피
+100%
Ailment Threshold
175%
저항
0 0 0 40
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
AncestralForestTuatara
Metadata
AncestralForestTuatara___
레벨
68
생명력
11,258
방어도
28,790
회피
9,478
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
11,258
Chill
36
Shock
36
Brittle
201
Scorch
36
Sap
98
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMAncestralTuataraClone
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
alternate minion [634]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-80]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"


StateMachine
{
	define_shared_state = "stealth;"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

StateMachine
{
	on_state_stealth_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeIn.epk );
		DisableHighlighting();
		DisableTargetable();
	"

	create_state_stealth_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower.epk );
		DisableHighlighting();
		DisableTargetable();
	"

	on_state_stealth_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeOut.epk );
		Delay( 0.15,
		{
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeIn.epk );
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower.epk );
		} );
		EnableHighlighting();
		EnableTargetable();
	"

	create_state_stealth_0 =
	"
		EnableHighlighting();
		EnableTargetable();
	"
}

Functions
{
	fade_clones = "this.clones.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/FK_fadeout.epk );"
}

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao ); } );
	"
}

Life
{
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuatara___"] = {
    name = "Camouflaged Tuatara",
    life = 1.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SSMAncestralTuataraClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAncestralTuataraClone"] = {
    name = "SSMAncestralTuataraClone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 634, -90, -80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
IdAncestralTrailMonsterAilmentResistanceTawhoa
FamilyAncestralTrialMonster
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • 추방이 선조 토템에 주는 피해 50% 감소
    부활 시간 50% 감소
    IdAncestralTrialMonsterForestTuataraCamo
    FamilyAncestralMonsterRespawnTimer
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: -50 Max: -50 Global
  • ancestral channelling damage +% against totems Min: -50 Max: -50 Global
  • 위장한 투아타라
    야수
    플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    추방이 선조 토템에 주는 피해 50% 감소
    부활 시간 50% 감소
    Camouflaged Tuatara
    SpectreY
    Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
    Packs
  • 타호아 주술사, 위장한 투아타라, 격앙한 쿠네쿠네
  • 마아타, 위장한 투아타라, 격앙한 쿠네쿠네
  • 생명력
    175%
    회피
    +100%
    Ailment Threshold
    175%
    저항
    0 0 0 40
    Damage
    113%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    AncestralForestTuataraStandalone
    Metadata
    AncestralForestTuataraStandalone
    레벨
    68
    생명력
    11,258
    방어도
    28,790
    회피
    9,478
    에너지 보호막
    0
    Damage
    422
    주문 피해
    422
    정확도
    290
    Attack Time
    1.5
    경험치
    12,306
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 338–507
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMAncestralTuataraClone
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 10 초
    action attack or cast time uses animation length [1]
    alternate minion [634]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-80]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao ); } );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuataraStandalone"] = {
        name = "Camouflaged Tuatara",
        life = 1.75,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMAncestralTuataraClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAncestralTuataraClone"] = {
        name = "SSMAncestralTuataraClone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 634, -90, -80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    IdAncestralTrailMonsterAilmentResistanceTawhoa
    FamilyAncestralTrialMonster
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • 추방이 선조 토템에 주는 피해 50% 감소
    부활 시간 50% 감소
    IdAncestralTrialMonsterForestTuataraCamo
    FamilyAncestralMonsterRespawnTimer
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: -50 Max: -50 Global
  • ancestral channelling damage +% against totems Min: -50 Max: -50 Global
  • 위장한 투아타라
    야수
    플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    Camouflaged Tuatara
    SpectreN
    Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
    생명력
    18%
    회피
    +100%
    Ailment Threshold
    18%
    저항
    0 0 0 40
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    AncestralForestTuataraClone
    Metadata
    AncestralForestTuataraClonee
    레벨
    68
    생명력
    1,158
    방어도
    28,790
    회피
    9,478
    에너지 보호막
    0
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.5
    경험치
    10,255
    Ailment Threshold
    1,158
    Chill
    4
    Shock
    4
    Brittle
    21
    Scorch
    4
    Sap
    10
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 448–672
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    
    StateMachine
    {
    	define_shared_state = "match_end;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_death =
    	"
    		IfVariety( Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee, (){ AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); }, ()
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		} );
    	"
    
    	on_spawned_dead =
    	"
    		IfVariety( Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee, (){ AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); }, ()
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		} );
    	"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee"] = {
        name = "Camouflaged Tuatara",
        life = 0.18,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    플레이어가 유발하는 비-피해 원소 상태 이상의 효과 50% 감폭
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    IdAncestralTrailMonsterAilmentResistanceTawhoa
    FamilyAncestralTrialMonster
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • 위장한 투아타라
    호의: 1,000
    특기: 진정한 은신

    부족 패시브: 모든 상태 이상 저항

    진정한 은신
    투아타라가 3초 동안 공격하지 않으면, 모든 몬스터에게서 숨습니다.

    분신
    자신의 분신을 소환합니다.
    Camouflaged Tuatara
    Edit

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