Tuátara camuflado
Bestia
Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
La destrucción inflige daño reducido un 50% a los tótems de los ancestros
Tiempo para revivir reducido un 50%
Camouflaged Tuatara
SpectreN
Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
Vida
175%
Evasión
+100%
Ailment Threshold
175%
Resistencia
0 0 0 40
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralForestTuatara
Metadata
AncestralForestTuatara___
Nivel
68
Vida
11,258
Armadura
28,790
Evasión
9,478
Escudo de energía
0
Damage
560
Daño de hechizos
560
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
11,258
Chill
36
Shock
36
Brittle
201
Scorch
36
Sap
98
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMAncestralTuataraClone
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
alternate minion [634]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-80]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"


StateMachine
{
	define_shared_state = "stealth;"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

StateMachine
{
	on_state_stealth_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeIn.epk );
		DisableHighlighting();
		DisableTargetable();
	"

	create_state_stealth_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower.epk );
		DisableHighlighting();
		DisableTargetable();
	"

	on_state_stealth_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeOut.epk );
		Delay( 0.15,
		{
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower_FadeIn.epk );
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tuatara/EPKs/invisiblePower.epk );
		} );
		EnableHighlighting();
		EnableTargetable();
	"

	create_state_stealth_0 =
	"
		EnableHighlighting();
		EnableTargetable();
	"
}

Functions
{
	fade_clones = "this.clones.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/FK_fadeout.epk );"
}

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao ); } );
	"
}

Life
{
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuatara___"] = {
    name = "Camouflaged Tuatara",
    life = 1.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SSMAncestralTuataraClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAncestralTuataraClone"] = {
    name = "SSMAncestralTuataraClone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 634, -90, -80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
IdAncestralTrailMonsterAilmentResistanceTawhoa
FamilyAncestralTrialMonster
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • La destrucción inflige daño reducido un 50% a los tótems de los ancestros
    Tiempo para revivir reducido un 50%
    IdAncestralTrialMonsterForestTuataraCamo
    FamilyAncestralMonsterRespawnTimer
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: -50 Max: -50 Global
  • ancestral channelling damage +% against totems Min: -50 Max: -50 Global
  • Tuátara camuflado
    Bestia
    Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    La destrucción inflige daño reducido un 50% a los tótems de los ancestros
    Tiempo para revivir reducido un 50%
    Camouflaged Tuatara
    SpectreY
    Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
    Packs
  • Chamán Tawhoa, Tuátara camuflado, Kunekune furioso
  • Maata, Tuátara camuflado, Kunekune furioso
  • Vida
    175%
    Evasión
    +100%
    Ailment Threshold
    175%
    Resistencia
    0 0 0 40
    Damage
    113%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    AncestralForestTuataraStandalone
    Metadata
    AncestralForestTuataraStandalone
    Nivel
    68
    Vida
    11,258
    Armadura
    28,790
    Evasión
    9,478
    Escudo de energía
    0
    Damage
    422
    Daño de hechizos
    422
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    12,306
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 338–507
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMAncestralTuataraClone
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    action attack or cast time uses animation length [1]
    alternate minion [634]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-80]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao ); } );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuataraStandalone"] = {
        name = "Camouflaged Tuatara",
        life = 1.75,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMAncestralTuataraClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAncestralTuataraClone"] = {
        name = "SSMAncestralTuataraClone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 634, -90, -80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    IdAncestralTrailMonsterAilmentResistanceTawhoa
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • La destrucción inflige daño reducido un 50% a los tótems de los ancestros
    Tiempo para revivir reducido un 50%
    IdAncestralTrialMonsterForestTuataraCamo
    FamilyAncestralMonsterRespawnTimer
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: -50 Max: -50 Global
  • ancestral channelling damage +% against totems Min: -50 Max: -50 Global
  • Tuátara camuflado
    Bestia
    Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    Camouflaged Tuatara
    SpectreN
    Tagsbeast, medium_movement, not_int, not_str, red_blood, reptile_beast
    Vida
    18%
    Evasión
    +100%
    Ailment Threshold
    18%
    Resistencia
    0 0 0 40
    Damage
    150%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    AncestralForestTuataraClone
    Metadata
    AncestralForestTuataraClonee
    Nivel
    68
    Vida
    1,158
    Armadura
    28,790
    Evasión
    9,478
    Escudo de energía
    0
    Damage
    560
    Daño de hechizos
    560
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    1,158
    Chill
    4
    Shock
    4
    Brittle
    21
    Scorch
    4
    Sap
    10
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    
    StateMachine
    {
    	define_shared_state = "match_end;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_death =
    	"
    		IfVariety( Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee, (){ AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); }, ()
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		} );
    	"
    
    	on_spawned_dead =
    	"
    		IfVariety( Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee, (){ AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout.epk ); }, ()
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		} );
    	"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/LeagueAncestral/KaruiTuatara/Audio/KaruiTuataraOnAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralForestTuataraClonee"] = {
        name = "Camouflaged Tuatara",
        life = 0.18,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los estados alterados elementales no dañinos que aplicas tienen un 50% menos de efecto
    self bleed duration +% final [-50]
    self ignite duration +% final [-50]
    self poison duration +% final [-50]
    IdAncestralTrailMonsterAilmentResistanceTawhoa
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • self bleed duration +% final Min: -50 Max: -50 Global
  • self ignite duration +% final Min: -50 Max: -50 Global
  • self poison duration +% final Min: -50 Max: -50 Global
  • ranger hidden ascendancy non damaging elemental ailment effect +% final Min: -50 Max: -50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • Tuátara camuflado
    Favor: 1,000
    Especialidad: Sigilo verdadero

    Pasiva tribal: Resiste todos los estados alterados

    Sigilo verdadero
    Tras 3 segundos sin atacar, el tuátara se oculta de todos los monstruos

    Clon
    Invoca un clon de sí mismo
    Camouflaged Tuatara