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수정 첨탑
id: AbyssalDepthsFossil
Tier: 4|4
Min Depth: 35
Biomes: 심연 지하
몬스터: 명계의 첨탑
아이템: AmberEye공허의 화석
화석 포함
Crystal Spire
수정 첨탑 몬스터 /1
수정 첨탑
구조물
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
밀려날 수 없음
Crystal Spire
Spectre
Tagsabyssal, construct, immobile, large_height, mud_blood, not_dex, not_int
생명력
600%
방어도
+40%
Ailment Threshold
600%
저항
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
140%
Type
AbyssTwoCrystalSpire
Metadata
AbyssalSpire
레벨
68
생명력
38,600
방어도
40,306
회피
4,739
Damage
560
주문 피해
560
정확도
580
Attack Time
1.5
경험치
15,383
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
EASCrystalSpireWave
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
GSCrystalSpireExpandingWave
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
279.3~418.9 물리 피해
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/AbyssalSpire"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Crystal Spire",
    life = 6,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSCrystalSpireExpandingWave",
        "EASCrystalSpireWave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrystalSpireExpandingWave"] = {
    name = "GSCrystalSpireExpandingWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrystalSpireWave"] = {
    name = "EASCrystalSpireWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • cant touch this 1 1 Global — 변경이 불가능한 값
  • cant possess this 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted 1 1 Global — 변경이 불가능한 값
  • monster no talismans 1 1 Global — 변경이 불가능한 값
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — 변경이 불가능한 값
  • cannot be tagged by sentinel 1 1 Global
  • 밀려날 수 없음
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — 변경이 불가능한 값
  • 수정 첨탑
    구조물
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    밀려날 수 없음
    Crystal Spire
    Spectre
    Tagsabyssal, construct, immobile, large_height, mud_blood, not_dex, not_int
    생명력
    600%
    방어도
    +40%
    Ailment Threshold
    600%
    저항
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    140%
    Type
    AbyssTwoCrystalSpire
    Metadata
    AbyssalSpireDepths
    레벨
    68
    생명력
    38,600
    방어도
    40,306
    회피
    4,739
    Damage
    560
    주문 피해
    560
    정확도
    580
    Attack Time
    1.5
    경험치
    15,383
    Minion Life
    8,373
    Minion Damage
    447
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    EASCrystalSpireWave
    Spell
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GSCrystalSpireExpandingWave
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    279.3~418.9 물리 피해
    is area damage [1]
    GSAbyssCrystalSpireBeam
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    770.3~1155 물리 피해
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AbyssTwoLeague/AbyssalSpireDepths"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Crystal Spire",
        life = 6,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSCrystalSpireExpandingWave",
            "GSAbyssCrystalSpireBeam",
            "EASCrystalSpireWave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCrystalSpireExpandingWave"] = {
        name = "GSCrystalSpireExpandingWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssCrystalSpireBeam"] = {
        name = "GSAbyssCrystalSpireBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrystalSpireWave"] = {
        name = "EASCrystalSpireWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — 변경이 불가능한 값
  • cant possess this 1 1 Global — 변경이 불가능한 값
  • cannot be afflicted 1 1 Global — 변경이 불가능한 값
  • monster no talismans 1 1 Global — 변경이 불가능한 값
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — 변경이 불가능한 값
  • cannot be tagged by sentinel 1 1 Global
  • 밀려날 수 없음
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — 변경이 불가능한 값
  • Edit

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