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Crystal Spire
id: AbyssalDepthsFossil
Tier: 4|4
Min Depth: 35
Biomes: Abyssal Depths
Monster: Stygian Spire
Contains Fossils
Crystal Spire Monster /1
Crystal Spire
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Cannot be Knocked Back
Spectre
Tagsabyssal, construct, immobile, large_height, mud_blood, not_dex, not_int
Life
600%
Armour
+40%
Ailment Threshold
600%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
140%
Type
AbyssTwoCrystalSpire
Metadata
AbyssalSpire
Level
68
Life
38,600
Armour
40,306
Evasion Rating
4,739
Damage
560
Spell Damage
560
Accuracy
580
Attack Time
1.5
Experience
15,383
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
EASCrystalSpireWave
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
GSCrystalSpireExpandingWave
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 279.3 to 418.9 Physical Damage
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/AbyssalSpire"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Crystal Spire",
    life = 6,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSCrystalSpireExpandingWave",
        "EASCrystalSpireWave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrystalSpireExpandingWave"] = {
    name = "GSCrystalSpireExpandingWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrystalSpireWave"] = {
    name = "EASCrystalSpireWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cant touch this 1 1 Global — Unscalable Value
  • cant possess this 1 1 Global — Unscalable Value
  • cannot be afflicted 1 1 Global — Unscalable Value
  • monster no talismans 1 1 Global — Unscalable Value
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Unscalable Value
  • cannot be tagged by sentinel 1 1 Global
  • Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Unscalable Value
  • Crystal Spire
    Construct
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Cannot be Knocked Back
    Spectre
    Tagsabyssal, construct, immobile, large_height, mud_blood, not_dex, not_int
    Life
    600%
    Armour
    +40%
    Ailment Threshold
    600%
    Resistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    140%
    Type
    AbyssTwoCrystalSpire
    Metadata
    AbyssalSpireDepths
    Level
    68
    Life
    38,600
    Armour
    40,306
    Evasion Rating
    4,739
    Damage
    560
    Spell Damage
    560
    Accuracy
    580
    Attack Time
    1.5
    Experience
    15,383
    Minion Life
    8,373
    Minion Damage
    447
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    EASCrystalSpireWave
    Spell
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GSCrystalSpireExpandingWave
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 279.3 to 418.9 Physical Damage
    is area damage [1]
    GSAbyssCrystalSpireBeam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 770.3 to 1155 Physical Damage
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AbyssTwoLeague/AbyssalSpireDepths"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Crystal Spire",
        life = 6,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSCrystalSpireExpandingWave",
            "GSAbyssCrystalSpireBeam",
            "EASCrystalSpireWave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCrystalSpireExpandingWave"] = {
        name = "GSCrystalSpireExpandingWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssCrystalSpireBeam"] = {
        name = "GSAbyssCrystalSpireBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrystalSpireWave"] = {
        name = "EASCrystalSpireWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Unscalable Value
  • cant possess this 1 1 Global — Unscalable Value
  • cannot be afflicted 1 1 Global — Unscalable Value
  • monster no talismans 1 1 Global — Unscalable Value
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Unscalable Value
  • cannot be tagged by sentinel 1 1 Global
  • Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Unscalable Value
  • Edit

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