끝없는 가시
구조물
damage taken +% from arrow traps final [-100]
몬스터 처치 시 플라스크가 충전되지 않음
출혈 유발
몬스터 처치 시 플라스크가 충전되지 않음
출혈 유발
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Sting
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
생명력
200%
방어도
+100%
Ailment Threshold
200%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemBleedNova
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
시전 속도: 1 초
기본 지속시간 6초
사망 시 100%의 확률로 이 주문 발동
사망 시 100%의 확률로 이 주문 발동
BleedNova
Area, Damage, Spell, AreaSpell
출혈 폭발
시전 속도: 1 초
재사용 대기시간: 1.5 초
폭발에 명중당한 적들은 출혈을 일으킵니다.
출혈 유발
% of es to deal as damage [6]
% of life to deal as damage [10]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
% of es to deal as damage [6]
% of life to deal as damage [10]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = true object_size = 3 force_placement = true } Transitionable { num_states = 3 } Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_cannot_be_converted_or_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 set_immune_vaal_lighting_warp = 1 immune_to_labyrinth_degen_effect = 1 immune_to_lava_damage = 1 damage_taken_+%_from_spike_traps_final = -100 damage_taken_+%_from_arrow_traps_final = -100 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 corpse_cannot_be_destroyed = 1 minion_dies_when_parent_dies = 1 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemBleedNova"] = { name = "Endless Sting", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "BleedNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BleedNova"] = { name = "Bleed Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enemies hit by this nova will bleed", skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "%_of_life_to_deal_as_damage", "%_of_es_to_deal_as_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_bleed_on_hit", "ignore_defender_effective_level_modifiers", }, levels = { [1] = {10, 6, -75, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {20, 12, -75, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
몬스터 처치 시 플라스크가 충전되지 않음
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
출혈 유발
Id | TotemCastsBleedNovaText |
---|---|
Family | TotemCastsBleedNovaText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | 몬스터 (3) |
GenerationType | 고통 (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | 몬스터 (3) |
GenerationType | 고통 (7) |
Req. level | 1 |
Stats |
끝없는 가시
구조물
damage taken +% from arrow traps final [-100]
몬스터 처치 시 플라스크가 충전되지 않음
level [0]
출혈 유발
몬스터 처치 시 플라스크가 충전되지 않음
level [0]
출혈 유발
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Sting
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
생명력
200%
방어도
+100%
Ailment Threshold
200%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemBleedNovaProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
시전 속도: 1 초
기본 지속시간 6초
사망 시 100%의 확률로 이 주문 발동
사망 시 100%의 확률로 이 주문 발동
BleedNova
Area, Damage, Spell, AreaSpell
출혈 폭발
시전 속도: 1 초
재사용 대기시간: 1.5 초
폭발에 명중당한 적들은 출혈을 일으킵니다.
출혈 유발
% of es to deal as damage [6]
% of life to deal as damage [10]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
% of es to deal as damage [6]
% of life to deal as damage [10]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = true object_size = 3 force_placement = true } Transitionable { num_states = 3 } Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_cannot_be_converted_or_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 set_immune_vaal_lighting_warp = 1 immune_to_labyrinth_degen_effect = 1 immune_to_lava_damage = 1 damage_taken_+%_from_spike_traps_final = -100 damage_taken_+%_from_arrow_traps_final = -100 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 corpse_cannot_be_destroyed = 1 minion_dies_when_parent_dies = 1 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemBleedNovaProximityShield"] = { name = "Endless Sting", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "BleedNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BleedNova"] = { name = "Bleed Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enemies hit by this nova will bleed", skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "%_of_life_to_deal_as_damage", "%_of_es_to_deal_as_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_bleed_on_hit", "ignore_defender_effective_level_modifiers", }, levels = { [1] = {10, 6, -75, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {20, 12, -75, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
몬스터 처치 시 플라스크가 충전되지 않음
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
level [0]
Id | PopUpTotemProximityShield |
---|---|
Name | 근접 보호막 |
Family | MonsterNemesis |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
출혈 유발
Id | TotemCastsBleedNovaText |
---|---|
Family | TotemCastsBleedNovaText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | 몬스터 (3) |
GenerationType | 고통 (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | 몬스터 (3) |
GenerationType | 고통 (7) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.