Picadura Interminable
Constructodamage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
Aplica sangrado
Los monstruos no otorgan cargas de frascos al morir
Aplica sangrado
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Sting
| Spectre | |
|---|---|
| Area | Prueba de la pena incapacitante, Prueba de la furia ardiente, Prueba del miedo giratorio, Prueba de la verdad penetrante, Prueba del dolor duradero |
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemBleedNova
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
75
Vida
26,987
Armadura
99,730
Evasión
6,029
Damage
567
Daño de hechizos
567
Precisión
762
Attack Time
1.5
Experiencia
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
BleedNova
Area, Damage, Spell, AreaSpell
Nova de sangrado
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.5 seg
Los enemigos golpeados por esta nova sufren sangrado
Aplica sangrado
% of es to deal as damage [12]
% of life to deal as damage [20]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = true
object_size = 3
force_placement = true
}
Transitionable
{
num_states = 3
}
Pathfinding
{
immobile = true
}
Stats
{
set_item_drop_slots = 0
set_cannot_be_converted_or_dominated = 1
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_physical_damage_reduction_%_per_endurance_charge = 5
set_resist_all_elements_%_per_endurance_charge = 5
set_immune_vaal_lighting_warp = 1
immune_to_labyrinth_degen_effect = 1
immune_to_lava_damage = 1
damage_taken_+%_from_spike_traps_final = -100
damage_taken_+%_from_arrow_traps_final = -100
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
corpse_cannot_be_destroyed = 1
minion_dies_when_parent_dies = 1
cannot_have_life_leeched_from = 1
cannot_have_mana_leeched_from = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemBleedNova"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Sting",
life = 2,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"BleedNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BleedNova"] = {
name = "Bleed Nova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Enemies hit by this nova will bleed",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Spell] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"%_of_life_to_deal_as_damage",
"%_of_es_to_deal_as_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_bleed_on_hit",
"ignore_defender_effective_level_modifiers",
},
levels = {
[1] = {10, 6, -75, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
[2] = {20, 12, -75, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Aplica sangrado
| Family | TotemCastsBleedNovaText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Picadura Interminable
Constructodamage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
level [0]
Aplica sangrado
Los monstruos no otorgan cargas de frascos al morir
level [0]
Aplica sangrado
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Sting
| Spectre | |
|---|---|
| Area | Prueba de la furia ardiente, Prueba del miedo giratorio |
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemBleedNovaProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
75
Vida
26,987
Armadura
99,730
Evasión
6,029
Damage
567
Daño de hechizos
567
Precisión
762
Attack Time
1.5
Experiencia
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
BleedNova
Area, Damage, Spell, AreaSpell
Nova de sangrado
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.5 seg
Los enemigos golpeados por esta nova sufren sangrado
Aplica sangrado
% of es to deal as damage [12]
% of life to deal as damage [20]
ignore defender effective level modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = true
object_size = 3
force_placement = true
}
Transitionable
{
num_states = 3
}
Pathfinding
{
immobile = true
}
Stats
{
set_item_drop_slots = 0
set_cannot_be_converted_or_dominated = 1
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_physical_damage_reduction_%_per_endurance_charge = 5
set_resist_all_elements_%_per_endurance_charge = 5
set_immune_vaal_lighting_warp = 1
immune_to_labyrinth_degen_effect = 1
immune_to_lava_damage = 1
damage_taken_+%_from_spike_traps_final = -100
damage_taken_+%_from_arrow_traps_final = -100
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
corpse_cannot_be_destroyed = 1
minion_dies_when_parent_dies = 1
cannot_have_life_leeched_from = 1
cannot_have_mana_leeched_from = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemBleedNovaProximityShield"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Sting",
life = 2,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"BleedNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BleedNova"] = {
name = "Bleed Nova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Enemies hit by this nova will bleed",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Spell] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"%_of_life_to_deal_as_damage",
"%_of_es_to_deal_as_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_bleed_on_hit",
"ignore_defender_effective_level_modifiers",
},
levels = {
[1] = {10, 6, -75, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
[2] = {20, 12, -75, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Escudo de proximidad |
|---|---|
| Family | MonsterNemesis |
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Aplica sangrado
| Family | TotemCastsBleedNovaText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















