페누무스 역병 벌레
야수
Fenumal Plaguecrawler
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, 시전, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider
생명력
450%
Ailment Threshold
450%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
경험치
300%
Model Size
100%
Type
SpiderPlagueBestiary
Metadata
SpiderPlagueBestiaryClone
레벨
68
생명력
28,950
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.95
경험치
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiarySpiderPlagueMortarElementalClone
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
박격포
시전 속도: 1 초
재사용 대기시간: 10 초
몬스터 박격포 스킬과 흡사하지만, 충격 시 지면 효과를 남깁니다.
125.8~188.7 카오스 피해
기본 지속시간 3
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [25]
projectile spread radius per additional projectile [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/BlackDeath/Purple_poison/poisonpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryClone"] = {
    name = "Fenumal Plaguecrawler",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "BestiarySpiderPlagueMortarElementalClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlagueMortarElementalClone"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "projectile_spread_radius_per_additional_projectile",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 56, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 7, 25, 2, 3000, 3, levelRequirement = 82, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}