フィヌムスのプレイグクローラー
Fenumal Plaguecrawler
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, キャスター, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider
ライフ
450%
Ailment Threshold
450%
耐性
40 40 40 25
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
経験値
300%
Model Size
100%
Type
SpiderPlagueBestiary
Metadata
SpiderPlagueBestiaryClone
レベル
68
ライフ
28,950
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.95
経験値
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiarySpiderPlagueMortarElementalClone
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
迫撃スキル
キャストタイム: 1 秒
クールダウン時間: 10 秒
モンスターの炸裂スキルに似ているが、着弾時に地面効果を作成する。
125.8から188.7の混沌ダメージを与える
基礎持続時間は3
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [25]
projectile spread radius per additional projectile [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/BlackDeath/Purple_poison/poisonpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryClone"] = {
    name = "Fenumal Plaguecrawler",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "BestiarySpiderPlagueMortarElementalClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlagueMortarElementalClone"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "projectile_spread_radius_per_additional_projectile",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 56, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 7, 25, 2, 3000, 3, levelRequirement = 82, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}