Fenumaler Seuchenkriecher
Bestie
Fenumal Plaguecrawler
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, Zauberer, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider
Leben
450%
Ailment Threshold
450%
Widerstand
40 40 40 25
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
SpiderPlagueBestiary
Metadata
SpiderPlagueBestiaryClone
Stufe
68
Leben
28,950
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.95
Erfahrung
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiarySpiderPlagueMortarElementalClone
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 125.8 bis 188.7 Chaosschaden
Basisdauer beträgt 3 Sekunden
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [25]
projectile spread radius per additional projectile [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/BlackDeath/Purple_poison/poisonpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryClone"] = {
    name = "Fenumal Plaguecrawler",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "BestiarySpiderPlagueMortarElementalClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlagueMortarElementalClone"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "projectile_spread_radius_per_additional_projectile",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 56, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 7, 25, 2, 3000, 3, levelRequirement = 82, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}