Rastrero Plagado Fenumal
Bestia
Fenumal Plaguecrawler
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, Lanzador de hechizos, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider
Vida
450%
Ailment Threshold
450%
Resistencia
40 40 40 25
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experiencia
300%
Model Size
100%
Type
SpiderPlagueBestiary
Metadata
SpiderPlagueBestiaryClone
Nivel
68
Vida
28,950
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
560
Daño de hechizos
560
Precisión
290
Attack Time
1.95
Experiencia
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiarySpiderPlagueMortarElementalClone
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 125.8 a 188.7 de daño de caos
La duración base es de 3 segundos
base is projectile [1]
base projectile ground caustic cloud damage per minute [18344]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [25]
projectile spread radius per additional projectile [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/BlackDeath/Purple_poison/poisonpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiaryClone"] = {
    name = "Fenumal Plaguecrawler",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "BestiarySpiderPlagueMortarElementalClone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlagueMortarElementalClone"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "projectile_spread_radius_per_additional_projectile",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 7, 25, 2, 3000, 3, levelRequirement = 56, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 7, 25, 2, 3000, 3, levelRequirement = 82, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
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