영원한 노예 헥토르 티투시우스
Hector Titucius, Eternal Servant
Spectre | N |
---|---|
Area | 목욕탕 |
Tags | bludgeoning_weapon, 시전, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
생명력
500%
방어도
+100%
회피
+25%
Ailment Threshold
500%
저항
42 42 42 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
경험치
200%
Model Size
135%
Type
HectorTitucius
Metadata
Titucius
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
57
생명력
15,250
방어도
23,780
회피
3,975
에너지 보호막
0
Damage
255
주문 피해
255
정확도
187
Attack Time
1.56
경험치
14,826
Ailment Threshold
15,250
Chill
48
Shock
48
Brittle
273
Scorch
48
Sap
133
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 204–306
치명타 확률: 5%
Attack Time: 1.56 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TriggerCharge1
Attack
Base Damage: 204–306
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 4 초
기본 지속시간 3초
이동 속도 50% 증가
이동 속도 50% 증가
TriggerCharge2
Attack
Base Damage: 204–306
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 3 초
기본 지속시간 2초
이동 속도 50% 증가
이동 속도 50% 증가
TriggerCharge3
Attack
Base Damage: 204–306
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 2 초
기본 지속시간 1초
이동 속도 50% 증가
이동 속도 50% 증가
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
시전 속도: 1 초
151.1~226.7 물리 피해
투사체 2개 추가 발사
이동 속도 40% 감소
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
투사체 2개 추가 발사
이동 속도 40% 감소
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 204–306
치명타 확률: 5%
공격 피해: 67%
Attack Time: 1.56 초
재사용 대기시간: 6 초
주는 공격 피해 33% 감폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/Titucius"] = { name = "Hector Titucius, Eternal Servant", life = 5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
돌진하는 동안 투사체 막아냄
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
영원한 노예 헥토르 티투시우스
언데드
돌진하는 동안 투사체 막아냄
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Hector Titucius, Eternal Servant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, 시전, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
생명력
500%
방어도
+100%
회피
+25%
Ailment Threshold
500%
저항
42 42 42 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
경험치
200%
Model Size
135%
Type
HectorTitucius
Metadata
TituciusStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
32,167
방어도
57,580
회피
5,924
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
1.56
경험치
20,510
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.56 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TriggerCharge1
Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 4 초
기본 지속시간 3초
이동 속도 50% 증가
이동 속도 50% 증가
TriggerCharge2
Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 3 초
기본 지속시간 2초
이동 속도 50% 증가
이동 속도 50% 증가
TriggerCharge3
Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.56 초
재사용 대기시간: 2 초
기본 지속시간 1초
이동 속도 50% 증가
이동 속도 50% 증가
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
시전 속도: 1 초
209.2~313.8 물리 피해
투사체 2개 추가 발사
이동 속도 40% 감소
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
투사체 2개 추가 발사
이동 속도 40% 감소
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 359–538
치명타 확률: 5%
공격 피해: 67%
Attack Time: 1.56 초
재사용 대기시간: 6 초
주는 공격 피해 33% 감폭
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/TituciusStandalone_"] = { name = "Hector Titucius, Eternal Servant", life = 5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
돌진하는 동안 투사체 막아냄
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.