Hector Titucius, le Serviteur Éternel
Mort-vivant
Zone : Les Thermes
Bloque les Projectiles pendant la charge
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Hector Titucius, Eternal Servant
Spectre | N |
---|---|
Area | Les Thermes |
Tags | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
Vie
500%
Armure
+100%
Évasion
+25%
Ailment Threshold
500%
Résistance
42 42 42 0
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Expérience
200%
Model Size
135%
Type
HectorTitucius
Metadata
Titucius
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
57
Vie
15,250
Armure
23,780
Évasion
3,975
Bouclier d'énergie
0
Damage
255
Dégâts des sorts
255
Précision
187
Attack Time
1.56
Expérience
14,826
Ailment Threshold
15,250
Chill
48
Shock
48
Brittle
273
Scorch
48
Sap
133
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 204–306
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TriggerCharge1
Attack
Base Damage: 204–306
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 4 sec.
La Durée de base est de 3 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggerCharge2
Attack
Base Damage: 204–306
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 3 sec.
La Durée de base est de 2 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggerCharge3
Attack
Base Damage: 204–306
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 2 sec.
La Durée de base est de 1 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Inflige 151.1 à 226.7 Dégâts physiques
Tire 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
Tire 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 204–306
Chances de coup critique: 5%
Dégâts d'Attaque: 67%
Attack Time: 1.56 sec.
Temps de recharge: 6 sec.
33% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/Titucius"] = { name = "Hector Titucius, Eternal Servant", life = 5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Bloque les Projectiles pendant la charge
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Hector Titucius, le Serviteur Éternel
Mort-vivant
Bloque les Projectiles pendant la charge
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Hector Titucius, Eternal Servant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
Vie
500%
Armure
+100%
Évasion
+25%
Ailment Threshold
500%
Résistance
42 42 42 0
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Expérience
200%
Model Size
135%
Type
HectorTitucius
Metadata
TituciusStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
32,167
Armure
57,580
Évasion
5,924
Bouclier d'énergie
0
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.56
Expérience
20,510
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TriggerCharge1
Attack
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 4 sec.
La Durée de base est de 3 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggerCharge2
Attack
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 3 sec.
La Durée de base est de 2 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggerCharge3
Attack
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.56 sec.
Temps de recharge: 2 sec.
La Durée de base est de 1 secondes
50% d'Augmentation de la Vitesse de déplacement
50% d'Augmentation de la Vitesse de déplacement
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Inflige 209.2 à 313.8 Dégâts physiques
Tire 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
Tire 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 359–538
Chances de coup critique: 5%
Dégâts d'Attaque: 67%
Attack Time: 1.56 sec.
Temps de recharge: 6 sec.
33% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/TituciusStandalone_"] = { name = "Hector Titucius, Eternal Servant", life = 5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Bloque les Projectiles pendant la charge
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |